Archive for April, 2009

  • I don’t like to think of myself as a yogurt fiend, but I really can’t help but dive into a good cup when it comes around, this past month I...

    Tutti Frutti

    I don’t like to think of myself as a yogurt fiend, but I really can’t help but dive into a good cup when it comes around, this past month I...

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  • The gaming world is one that evolves at such a rapid pace that everything needs to constantly fight and writhe to be able to stand a chance, as a result it's always amazing when games come about that don't attempt to even meet the bar in gameplay when everything else stacks up so well.

The question then becomes quite simple, how does one go about mastering a visual engine, great supporting art and control and then completely abandon the gameplay, the first thing that should come to mind in a new title is variety or the sense of choice even though in reality no game offers total choice, just a fair illusion to make people comfortable, a perfect example is GTA where players can fool around all they want but in the end the only way to complete the game is to go through the steps in linear fashion.

    Defying the line

    The gaming world is one that evolves at such a rapid pace that everything needs to constantly fight and writhe to be able to stand a chance, as a result it's always amazing when games come about that don't attempt to even meet the bar in gameplay when everything else stacks up so well. The question then becomes quite simple, how does one go about mastering a visual engine, great supporting art and control and then completely abandon the gameplay, the first thing that should come to mind in a new title is variety or the sense of choice even though in reality no game offers total choice, just a fair illusion to make people comfortable, a perfect example is GTA where players can fool around all they want but in the end the only way to complete the game is to go through the steps in linear fashion.

    Continue Reading...