Take-Two interactive has purchase the publishing rights for the WWE game franchise this is a big move for 2k Sports, by acquiring such a well-known franchise they have place themselves as one of the stronger if not the strongest sports video gaming company as of late. The WWE games has a huge following which started back when WWF WrestleMania 2000 was released for the N64, for those of you who are new to wrestling games and its we are talking about roughly around 12 years of consistent wrestling game releases, so you can imagine the following it has establish during the years .
So when THQ stated they would be closing shop, fans immediately wanted to know 2 things.
#1. Will one of the bigger companies like Activison, Ubisoft ,EA try to make a move on the rights.
#2. Will they keep the same developers?
Both questions were answered when Take-Two announced that they would be purchasing the rights and keeping Yuke’s as the development team. Keeping Yuke’s is the real gem to this, they have been the developers of all the WWE games so bringing them along was a must. This move wasn’t surprising to me 2k is known for making the best financial decision for themselves, and they know starting from scratch with another development team would hurt the series’ momentum and cost them in sells.
WWE 13 was widely well-received and to not build on that success would be a bad move. But like I said Take-Two/2k Sports are aware of this and I assume will not interfere with the games future development too much and with 2k’s track record it’s safe to say the license is in good hands.
The WWE gaming fan base is a demanding bunch and expect a lot of new features and changes every year, so quality of the first WWE game 2k puts its name on is going to be critical.