Turtle Beach giving away five nights with Redbox

The holidays are a strenuous time for people, finances take on new light and finding some personal time for hobbies like gaming becomes a challenge. For those on the console front, Turtle Beach is offering a bit of temptation. From November 23, 2018 – January 31, 2019 players that pick up a new headset will also get 5 passes for one-night game rentals from Redbox. It’s a nice little partnership in a way, letting people hop on for a moment of zen or extreme inner rage with a brief 24 hour rental on their Xbox One or Playstation 4 console.

Even if that’s out of personal budget for the season, there’s always a chance to put a new set on the wish list and time to claim those even after the holidays wrap up, with almost an entire month available to redeem those codes afterward. Tired of that OEM setup? It might be time to go up to a Recon, Stealth or even an Elite series for even deeper immersion.

Green Man Gaming kicks off Black Friday early

Digital game sales are inevitable, so it’s natural that everyone wants to get the jump on the competition as best they can. Starting at 00:01 UTC on November 21, Green Man Gaming will throw their hat into the ring of chaos for PC gamers.

While some companies kind of just throw it all against the wall, GMG has taken a fresher approach to see what buyers and fans were avidly waiting for, focusing their sale from a massive catalog reduction to just over 150 franchises that stuck out the most from eager players. It’s new, it’s fresh and it’s from about 35 publishers including Bandai Namco, Ubisoft, 2K Games, and Bethesda. Fans can expect deeper discounts (usually on older titles) for up to 75% off, helping make it so most people can get in on the action.

GMG will also have vouchers available on the site giving some extra savings to really compete with the masses out there on the best deals out. They also have a personal list they feel people will want to see as their spotlight examples.

Assassins Creed Odyssey Deluxe (33% off + extra voucher saving)

Far Cry 5 (50% off + extra voucher saving)

Monster Hunter World (20% off + extra voucher saving)

Sid Meier’s Civilization VI Deluxe Edition (75% off + extra voucher saving)

Dark Souls III (75% off + extra voucher saving)

The Crew 2 (60% off + extra voucher saving)

No Man’s Sky (50% off + extra voucher saving)

Warhammer Vermintide 2 (50% off + extra voucher saving)

For Honor Marching Fire (33% off + extra voucher saving)

Tom Clancy’s Rainbow Six Siege Year 3 (65% + extra voucher saving)


Review – Malefic #8

  • Writer: Dan Schaffer
  • Artist: David Miller
  • Lettering: Chris Crank
  • Published by: 1First Comics

Hot on the heels of an asylum revolt, mass death and new adventures in persona extraction and development we return to dear Doctor Freust. Inmate Eleven has had a fun time playing real mind games using telepathy and other means of terror to inflict trauma. Not one to sit out a fight, Freust rises to the challenge, spinning with new ideas for this last bout as Malefic draws to a close.

The final issue packs a punch, Freust has to face her greatest fears and overcome the one patient that has eluded her. How does one fight the devil when mortal concepts and creations have failed? When facing what appears as pure evil, where is the line? Is there even a line? It’s a thing with this issue, and eventually one has to weigh the greater good or at least a good nights rest vs the eternal torture that would otherwise follow.

Dan Schaffer wraps up a very disturbing season of Malefic with a bang, bringing Freust to the top of her game, showing her personality shift to finally shine in this pit. She’s seen thugs and violence, danced with psychic combatants, and poked into the minds of every inmate there only to take a few stabs at fixing things. She’s battle-hardened at this point, each challenge meant to break her very being but instead making her let go of that past life, piece by piece.

David Miller shines in the final pages of this series or at least this first volume. Bringing everything to life with intense gestures, contorted bodies, and expression, the rage and action filling the pages. Looks of dread and terror dominating with intense contrast, with so much going on and the stakes at their highest, Miller brings it home for Malefic. For those following Freust’s doll experiment, there’s no shortage of high-quality gesture and feedback. The final showdown pages with Freust and Eleven are priceless, the darkness wraps around the pages and brings these characters to their prime.

Malefic isn’t for everyone, but for those looking to explore supernatural challenges that completely break the norm it’s a must read series. For those on a budget, the whole series is also wrapped in a single volume option now. It’s next level macabre with horrors and moments that make it a thrill through the pages to see what happens next and how bad things can keep getting.

For those looking to find the perfect little horror comic for that one special someone, this should do it. Really, it’s damaging in a beautiful way.

Link: Order (Digital) | Volume 1 (Issues 1 – 8)

Release Date: Out Now


Review – Malefic #7

  • Writer: Dan Schaffer
  • Artist: David Miller
  • Lettering: Chris Crank
  • Published by: 1First Comics

Overdue a bit, but finishing out the coverage round of Malefic for the holidays as it’s a unique entry into the field of superheroes and fantasy tales out there. Reviews date back to the first issue and a summary will follow after the review of issue 8 goes live next. For now, a bit of chaos as we revisit Doctor Freust in the den of madness, indulging in her darkest desire as all hell prepares to break loose.

With Grayson entering the fray we see the doctor facing that which sent her into this hotel of damnation. While basic impulse and logic would steer one away from such madness, the good doctor ignores that and runs head-on into her encounter with Grayson, knowing full well about the abilities within. The doctor finds herself lost to the moment as inmate eleven stirs the pot, teasing about inevitable destruction and murder. It’s not long before the situation goes sideways and we find Doctor Freust rushing to action.

It’s a tense series of moments within the asylum, setting up Freust to see the fruits of her labor with experiments on the inmates and still tackling new challenges as everything burns around her. Fortunately, that moment of passion and her lapse in judgment fades and she’s able to reassess her situation and tackle the few small battles that come at her. Unfortunately, wits only get her so far before she’s facing down the larger and more violent members of the facility.

Miller helps create balances of tension and emotion within the pages of issue 7. Dealing with battles of persona, ultra-violence, and Freusts responses to the wild issues raging within is certainly a challenge. Topping that off, Grayson gets a spectacular display of insanity under the diagnostic specs that really drives home how sick of a guy she was dealing with.

While readers do see a loss in issue 7, it’s almost inevitable with a challenge of that size and a comic as dark as this. Happy endings in Malefic are more of a myth and sign of deeper delusion than a reality there. With only one issue left, it’s hard to imagine how Dan Schaffer wraps this chaotic whirlwind up.

Link: Order (Digital)

Release Date: Out Now


Review – Clyde Cooper

Produced by: Souvenir Films
Written by: Peter Daskaloff
Starring: Jordi Vilasuso, Abigail Titmuss, Richard Neil, Aria Sirvaitis
Runtime: 81 minutes

Throwback films to the old detective noir era are always interesting, mixing what was essentially a simpler era with modern technology while still trying to have the same atmosphere. Clyde Cooper is the latest film to take on this tricky formula, putting itself in the near future and pitting a gumshoe detective against untraceable figures and mob-style opposition. We see Clyde hit the ground running with a classic case, trying to trace some steps on a basic missing person and finding himself tumbling down a rabbit hole of trouble.

For all it’s challenges Clyde Cooper delivers a simple and effective storyline with enough twists to keep it going. Just when one angle seems more or less the case, another clue drops, Clyde gets a new idea and the movie rolls with it. The device is active just enough for the film to not seem overly repetitive. As it does pay homage to this detective era, there’s flirtation, smooth talking, and general suave attitudes for all. For those unfamiliar, it might not have the fastest pacing but it is about the way it goes, dramatic moment, sudden interference or obstruction and try to find the trail again.

Jordi Vilasuso does his best to play it cool and calm, often throwing in pickup lines casually and playing them off innocently. While the smooth voice is an interesting change, it never really deviates in emotion, it’s awkward for the character as it robs it of some depth as everything is just constantly okay. Outside of the suave design of Clyde, there’s pretty much the vaping which replaces nervous cigarettes or cigars while they think and drink on the case. There’s almost too much mystery as to why he’s that calm in any situation. A troubled breath, hint of deeper fury would have gone further to develop Clyde more.

That said, overall Jordi and the cast do well with the film and at least keep a consistent bar, it’s a weird case, to say the least. For a detective that seems to like to keep it as simple as they can, it just pushes them well out of comfort. At just over an hour the film is pressed for storytelling but the cast gets through it without a hitch while also staying close to form as a classical mystery.

In the technical realm, the film plays out well, the depth of field creates a more immersive effect and the use of multiple camera angles helps give a fuller presentation vs a single camera setup. The audio mastering in public scenes has nice value with depth and atmosphere, letting the sound team enhance key moments with simple and eerie tones just at the right time. Lighting allows play between key characters, moments, and the background characters so nothing just goes into obscurity.

Detective stories are a challenge, reproducing those moments of the era with new technology available really makes for a troubling case. A detective doesn’t have to just go head to head with everyone on their suspect list necessarily and guessing games about prints or DNA are less likely to happen with accurate tools out there. Still, Clyde Cooper works to minimize the reliance on pure technology and goes back to snooping, rough Q&A, and having bad guys get lucky with the drop on him. For fans of tributes to the era, it’s a fun way to pass some time while still offering some fresh takes.