BAMFAS review collection


Review – The Last Tinker: City of Colors I PC


In a world where creativity has given way to conflict a young boy Koru save Tinkerworld from the all-devouring Bleakness. Use the power of those colors to aggravate (red), frighten (green) and grieve (blue) your enemies as you manipulate them to solve logical puzzles and overcome various obstacles.

Explore the beautifully handcrafted districts of Colortown with agile Koru in free-running fashion and meet various fantastical and charming creatures. Return the colors to Tinkerworld in this tale about the power and beauty of imagination.


The last Tinker: City of Colors is a 3D action platformer similar to games like Crash Bandicoot and Jak & Dexter, The environments are very vibrant and colorful and the levels are a decent size. As for the graphics the team went for the paper/cartoonish look for the game. The world of Tinkerwold is divided by 3 colors aggravate (red), frighten (green) and grieve (blue) and each level is also represented by a color, lizards, turtles, bears and few other familiar animals are also connected to those colors. Everything about The Last Tinker reminds me the past 3 generations ago when 3d plats was at its peak.

The one downfall I have for the level designs is the fact that there isn’t a wide verity of them, if it wasn’t for the built in guide system I would have been lost plenty of times.


f_greendistrict2_windmill_00_130216025895243046Like all casual 3D platform games the controls are straight forward and simple, you have your attack, evade, buttons. But unlike usually games before it The Last Tinker doesn’t have a jump button with will throw some players off. The Combat is punch chain base similar to that of a arcade beat’em up game as you play the evade button comes in handy when dealing with multiple enemies, sometimes it can be problematic as well, especially when the camera is involved, theirs times where I would evade and because the camera doesn’t rotate I find myself diving into more trouble which is frustrating at times. In all the combat controls work but leaves much to be desired.

The last Tinker its purist is a puzzle game, players will use a yellow mushroom character who can be manipulate and used to solve logical puzzles and overcome various obstacles all form a simple whistle.

Tinker Screenshot #3

One aspect of the game I found fun would be the pipe grinding, some levels have rail portions to them and players must time there jumps as they jump from one pipe to another, During these portions of the game I found myself wanting more sections like this in the game, It’s a nice little addition to each level


The soundtrack for the game is appealing and does a great job setting the vibe for each level, the music differentiates between levels and makes the levels more appealing.

Besides the sound effects for attacks and other environment interact there’s absolutely no dialogue throughout the game, instead we hear gibberish lingo that reminds me of the Sims whenever you talk to NPCs, this really bugged me as I played through the game.


The Last Tinker: City of Colors is a visually appealing game which surprisingly has minor flaws for a small production game, its safe and charming which should please all causal gamers especially fans of the genre. How every the gameplay is not completely sound and needs some work



Review – Blackout #1

Writer: Frank Barbiere
Artist: Colin Lorimer
Cover Artist: Micah Kaneshiro
Published by: Dark Horse Comics


Cover by Micah Kaneshiro

What happens when you have a missing persons, a battle suit that can travel through parallel dimension and a government willing to do whatever it takes to get their hands on it, you get Frank Barbiere’s Blackout!

Blackout starts off with the main antagonist Scott Travers describing the first time he used the suit to his friend Ash, we see that he had broken into a lab and was attacked by its security. During his explanation we also find out a man name Bob is missing, it looks as if this Bob character will have a huge impact in the story line along with a company called Avenir Microanalytics. Back in the lab Ms. Luca is going over the ordeal herself and how she was dragged through a portal by the terrorist aka Travers. Although she states that the man was not someone she had known, Luca explains that the man acted as if he was unaware of what exactly he was doing.  After leaving Ash’s house Travers decides to go his job which turns out to be Avenir Microanalytics.

One character to keep a close eye on is Cassius and his benefactor, there’s a panel where we see him watching the security footage of Travers break in and he receives a call form a mysterious person who seems to be the head man in charge, he or she tells Cassius that help will be on the way to help him find the suit.

The first issue ends with Travers using the suit to get inside the lab so he could find clues of Bob’s disappear, At the same time a group of masked man break in and are trying to steal the labs hard drives. A fight for the drives begins and we get to see just how the suit actually works, while the suit doesn’t seem to been weapon base, we do get a glimpse of just how powerful the dimensional travel abilities of the suit. When Travers uses the powers of the suit we see that when he’s in the parallel dimension the world around him is freezing cold and those how are in the present reality cannot see him. In the wrong hands this suit can do some serious damage which is why Cassius and his benefactor seem to want it so bad.

Finial thoughts: To be honest Blackout #1 is a below average first issue for the simple fact that this type of story has been written before. A guy finds a special suit made by scientist then uses it to stop a corrupt corporation who helped create the suit, Granted Blackout isn’t that simple of story it does have its similarities to stories like that. Don’t get me wrong I’m not saying Blackout is terrible comic, I’m just saying the basis of the story isn’t new and refreshing, which is why I think it will hurt its appeal for some readers. Blackout does have some good things going for it, one of them being the artwork, for one it’s very consistent and nicely detailed each panel is well structured and clean making it easy to follow.

Links: Preview | BuyNow
Release Date: March 26, 2014


Review – King Conan: The Conqueror Part 1 of 6

Writer: Timothy Truman
Artist: Tomas Giorello
Colorist: Jose Villarrubia
Cover Artist: Tomas Giorello
Published by: Dark Horse Comics

After nearly getting the jewel from Beloso in the Hour of the dragon 22198Arc, Conan after some time has now tracked Beloso and the jewel down to Messantia. .

Story Spoilers »

The kingdom of Messantia is know for its trade and Conan has figure that if Beloso is to sell the jewel it would be here, so in order to find more info about Beloso’s whereabouts he sneaks into Publio’s villa and demands him to help find Beloso, Publio agrees to help Conan but not before secretly stating he’ll get rid of the cimmerian once and for all. At the same time a group of assassins set to capture or kill Conan have arrive, when publio returns he tells him that Beloso is sleeping in the house of Servio. When night falls Conan makes his way to Beloso’s room, when he arrives Beloso is laying dead with the mark of Set on his chest, Conan comes to realization that someone else is also tracking the jewel and maybe still be around, After noticing a ship leaving the bay Conan tries to follow but is confronted by some men Publio paid to take his life, outnumbered Conan is knocked out by the men and is left for dead. Meanwhile the assassins have confronted publio about Conan and where he may be hiding, At first publio tries to lie saying that he sent Conan to the house of servio but when one of  the men he sent to take out Conan returns and tells him and the assassins that they have killed Conan and his body lays at the seaport, the assassins then make Publio and the man show them where the body is laid. When they get to the port Conan’s body is no longer there and they notice a ship leaving, the issue ends with heavily wounded Conan rowing away on the boat and the assassins vowing to follow Conan to wherever seas he may go even to hell if needed.—————————

The Conqueror starts off fast from the jump, Truman doesn’t waste anytime getting into it. The pacing is extremely fast, mostly due to the fact that its a continuation story, so character development and other things that involves a new arc aren’t really explored feature in this issue, So new readers may want to catch up on some back issues in order to figure what’s going on. that aside King Conan: The Conqueror Part 1 is a typical Conan issue, and i mean that in a good way.

Timothy Truman’s King Conan arcs are completely different from Brian Woods, While woods likes to show more emotions in his version of Conan, Truman keeps Conan at his purest and true savagery nature which in actuality is Conan’s true character. Artist and Colorist Tomas Giorello, Jose Villarrubia are back and bring that consistency we all come to expect from the both of them.

As expected in a first issue nothing big really happened, Turman uses The Conqueror Part 1 as a setup for the next issue so expect more in the next issue.

Links: Preview | BuyNow
Release Date: February 26, 2014


Review – Conan The Barbarian:The Song Of Belit – Part Three & Four

Writer:Brian Wood
Artist: Leandro Fernand
Colorist: Dave Stewart
Cover Artist: Massimo Carnevale

In the Song of Belit part three we see Conan change back to his old 22890self only this time with a broken heart, After Belit and the crews death Conan is left only on a mysterious and dangerous land, and in part three we see him cut and slash his way through a pack of Hellhound like creatures. From the first page to the last Conan is fighting for his life, the action is non stop. finally we see him make it out alive and back to sea.
Part 4 we see that Conan has landed at the Black Kingdom, we finally see how the death of Belit has effected him. known as the Ghost by the local’s Conan now spends his time drinking and partaking in meaningless gladiator fights, when the local Tavern owner Thessy confronts him about the man he has become Conan finally picks up the pieces of his broken heart and decides to move on as changed man no longer living just for treasure.

22891Brian Woods Conan run has been one that should be praised, we have seen Conan as a character growth and maturation throughout his run, things like doubt,Fear,love,Devotion,happiness all these at one point was shown, and for that i give Woods much credit. The artwork also deserves its praise, artist’s Leandro Fernand, Riccardo Burchielli, Paul Azaceta, Davide Gianfelice, Becky Cloonan, James Harren made the world of Brian Woods version Conan to life, and for the most part the work was always consistent and every artist kept the art style similar to a degree, Don’t forget Massimo Carnevale amazing cover art as well

I enjoy Brian woods work and sad that its come to an end,hopefully the next writer will put the time and effect woods has done for his run.


Review – Stonerid I Pc


Press R on the keyboard to change worlds

  • Genre: 2D platformer
  • Developer: Enitvare
  • Publisher: Enitvare
  • Release Date: Outnow

– 32 extensive levels with 2 parallel, differently designed worlds
– 31 bonus levels especially for players who like new challenges
– 5 diverse lands (forest, winterland, caverns, cemetery, swamps)

- unique gameplay mechanisms
– wonderful artwork
– beautiful, moody soundtrack

Stonerid is a 2D platformer by indie developer Enitvare, It’s not your typical platformer, Stonerid has a interesting twist to it, players are given two parallel worlds to which they have to use cohesively in order to stop a mysterious toxic substances on Atronast Mountain. With 32 beautifully hand drawn levels filled with crazy traps and monsters making each level increasingly more difficult then the next. swamps_stonerid_5What makes Stonerid so intriguing is that it test the players recollection skills, for example one dimension will have a cliff and  below that will be filled with spikes, now if you switch to the other dimension you’ll see something similar only this time there aren’t any spikes but in the center a mushroom that launches you in to the air, so you have to jump from the cliff and time the dimension switch in order to land on the mushroom with launches you to another platform. As you play along the puzzles become harder, so expect to died alot. Stonerid is frustrating stonerid_winterland_2so casual gamers beware. With the pros comes cons and one of my biggest beefs with Stonerid is the controls, usually 2d platformers use the same control scheme as traditional Pc games with w,s,a,d, as the setup, but stonerid is different, players use the arrow keys instead which could throw some of you off at first, But then again that problem can be eliminated if you have a Xbox 360 controller you can use instead.

Although Stonrid isn’t a original game it’s still a fun and challenging game from Enitvare.

You can find Stonerid on Steam Greenlight

Stonerid is also available to buy at: or


Review -The Walking Dead: All That Remains I PC

  • Genre: Adventure
  • Developer: Telltale Games
  • Publisher: Telltale Games
  • Release Date: Dec 17, 2013

Since its release The Walking dead series has been nothing but an emotional train wreck waiting to happened, and in Telltale first game we followed the story of Clementine and Lee as they tried to survive, and we all fell in love with Clementine as she endured the harsh world they now live in. We became emotionally attach to her and want to see her pull through despite having nothing to hold on too. In season 2 Clementine is a bit older and much more aware of how the world is and how fragile life can be. Writers Nick Breckon and Andrew Grant do an exceptional job with Clementine’s growth from season 1, we see early on that Clementine is not the scared little girl anymore; in fact we see more of her toughness and ability to endure throughout the game, But for most part Clementine is an outsider and is treated as such.


Clementine sneaking inside

The main focus in “All That Remains” is the new group of survivors Clementine comes across, A cautious and protective group who at first nothing to do with her, but as you play along they slow open up to her. There are plenty of encounters in the game with choices and conversations that will surely play out in the future, so make sure you play close attention to every conversation you have with certain characters. Like I said before Clementine is an outsider so many of the groups members aren’t shy about showing there disapproval of her being around, At one point a wound Clementine is told to sleep inside a shed without given any medical attention and players must sneak in sneak inside the house for medical supplies so she can patch it up; As for the characters in the group none of them really play a huge role on the story for the most part, or at least now they don’t.  But there some interesting conversations with characters like Pete his nephew Nick and Rebecca who seems to be hiding something. You can argue that the story moves a little too quickly which hampers us from getting to know more about the other characters, We do get some info about certain characters, one being Carlos and his strange daughter Sarah.


Gotta stitch it up!

Developers Telltale Games kept the controls pretty much the same as the last game; players do a lot of quick time/ Time Base events, also dialogue trees that gives you a limited time to choose. Combat isn’t a priority in these games, so if this is your first time playing this game be aware of what I just said, The Writing is what makes this game the success that it is, and with that said Telltale games nailed it again with this opening episode, this series of episodes are sure to be interesting  and more exciting than the last,This is a most get for fans of the franchise.


Review – Star Wars: Dawn Of The Jedi Force War #2

Writer: John Ostrander
Penciller: Jan Duursema
Inker: Dan Parsons
Colorist: Wes Dzioba
Cover Artist : David Michael Beck

The war between the Je’dii and Rakata is at full its highest, both 22794forces are pushing for power in the war. This issue we find out two major things, one being more important to the overall story. The first one is that Xesh name isn’t really his name, but is his slave name given to him; his real name is Tau which means soul in his native language. We get to see Xesh and shae koda become closer to one another, with shae Koda confessing her love for Xesh. I find this relationship between these two to be interesting when Koda tells Xesh she loves him Xesh tells her that love is some he’s never experienced due to being a Force Hound, express that he to has feeling for her but doesn’t know if its love.

In the first issue we find out that the je’dii have a traitor amongst them, and in this issue its finally revealed, and its je’dii member Trill. She informs the Rakata of the Je’dii’s plan to attack their main command center, with Trill’s help Rakata master Skal’nas devise a plan to sabotage the Je’dii when they attack.

When Daegen Lok, Sek’nos Rath and the other Je’dii’s attack the command center, they are ambushed by the Rakata soilders, which leads to Daegen Lok being taken down. The issue ends with Trill leading Xesh to a underground complex where other Je’dii have been captured and put into capsules. Xesh states that if they don’t stop the Rakata all Je’dii will share this fate; Trill replies saying it will be and attacks Xesh form behind using force lighting.

Star Wars: Dawn Of the Jedi Force War #2 has good action sequences once again which it’s safe to say will be a constant throughout this story. While some may say that there is a little too much meaning less dialog at times, Ostrander does a wonderful job with bring out each characters personalities , given the reader the chance to get to know the characters.

The artwork like I stated before is great in my opinion, Jan Duursema  has some of the most consistent artwork a heavily action base comic and reader can get, Some comics that features a ton of fight scenes usually starts to lose consistency , So far Duursema doesn’t have that problem.

Links: Preview | Buy
Release Date:  Dec 18, 2013


Story: ★★★☆☆ 

Art: ★★★½☆ 

Dialog: ★★★★☆ 

Overall: ★★★☆☆ 



Review – Conan The Barbarian:The Song Of Belit – Part Two

Writer:Brian Wood
Artist: Riccardo Burchielli
Colorist: Dave Stewart
Cover Artist: Massimo Carnevale

I’ve read that this issue is one the most talked about issue ever, and I 22889have to agree with whoever said that statement. The Song of Belit is dark and has one of the most surprising endings I’ve seen thus far. Brian Woods lays it all on the line in this issue, for the beginning to the end there’s a sense of danger throughout the entire issue, unlike the past arcs there isn’t a happy ending if fact it’s one the most unexpected comic conclusions I’ve read in a while.

In the beginning we get a back story of sorts about the inhabitants of the black kingdom ,we see that as the land change so did the creatures that lived there, the climate changes forced species to evolve as time went by.  Form there we see Conan trapped in the vines of the Black Lotus, But he escapes and starts to look for N’Gora who seems to be missing, Conan then finds the weapons of his crew, but also notices that someone is watching him, to his surprise it was N’gora who is under some kind of spell,  and  tries to take Conan’s life. During their fight Conan feels uneasy about the bout and is trying to beak whatever spell that has been cast on N’gora, but it cannot be done, so Conan is forced to take n’gora’s life. After burying N’Gora, Conan beginnings to look for Belit, so races back to the ship to see if she and the other mates have gone back.  This part is interesting we see Conan panic alittle bit after funning the corpse of all the crew men.

When Conan finally reaches the ship, you can see that it’s been attacked the Head and mainsails have been broken, Conan reluctantly walks to his and Belit’s chambers. We that the doors are slightly open and in front lay what looks like a flatten red blossom peddle, When Conan opens the door we see Belit hanging form a rope.

Final thoughts: This issue left me feeling bad for Conan, he a Belit endured so much with each other, and devoted there life’s to one another, it truly look as if the two would have a happily ever after, but to then see it shattered at the end was unexpected, I knew it would end sooner or later, but I didn’t expected it to end like it did. I also really enjoyed the darkness of this arc and issue form the jump you knew something was going too happened, you just didn’t know what exactly. And that’s one aspect of the issue I liked a lot.  What else can be said, Brian Woods is on a roll. I will continue to read is run

Links: Preview | Buy
Release Date:  Dec 18, 2013


Review – Teslagrad | PC

Teslagrad is a puzzle platformer by Norway indie developers Rain Games, where players control a young boy that has found himself in a conspiracy, involving the king knowing for his tyrannical rule. So armed with an ancient Teslamancer technology that allows you to use magnetism and electromagnetic powers you must work your way through Tesla Tower and beyond while discovering secrets along the way.

teslagrad_screenshots_0008 Continue reading


Review: Berserk – Vol. 37

Writer: Kentaro Miura
Artist: Kentaro Miura
Publisher: Dark Horse Comics

One of my many joys in life are watching and reading anime manga, there are a ton of manga’s I find enjoyable such as One Piece, Magi and Shingeki no Kyojin, But my favorite is Kentaro Miura’s Berserk.

Guts the Black Swordsman have again donned the accursed Berserker armor to battle the titanic Sea God—from the inside! To slay the creature, its heart must be pierced, but even if he can manage this impossible task deep within the leviathan, how will Guts get back out? Continue reading

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