Batman

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Batman Arkham Origins Panel Thursday in 6BCF at SDCC

Warner Bros Interactive Entertainment presents
BATMAN: ARKHAM ORIGINS

Thursday, July 18 Panel at Comic-Con;
Media interview session slated

BURBANK/CA – July 16, 2013 – Warner Bros. Interactive Entertainment returns to Comic-Con International in San Diego with a panel spotlighting the next installment in the blockbuster videogame franchise – Batman: Arkham Origins – on Thursday, July 18 from 1:00-2:00 p.m. in Room 6BCF. Continue reading

Warner Bros Interactive Entertainment Launches INJUSTICE: GODS AMONG US For Xbox 360,Ps3 and Wii U systems.

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Warner Bros. Interactive Entertainment and DC Entertainment today announced the North American launch of Injustice: Gods Among Us for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system and the Wii U™ system. 

Developed by award-winning NetherRealm Studios, Injustice: Gods Among Us introduces a new franchise in the fighting game genre and a brand new story created in collaboration between NetherRealm Studios, DC Entertainment and comic book writers Justin Gray and Jimmy Palmiotti.  As the story unfolds, players will experience the power, gadgetry and unparalleled strength of some the most popular DC Comics heroes and villains, such as Batman, Superman, The Flash, Wonder Woman, Green Arrow, Aquaman, The Joker and others, as they engage in epic battles in a world where the line between good and evil is blurred.

“NetherRealm Studios was dedicated to making Injustice: Gods Among Us   an immersive, action-packed  experience,” said Ed Boon, Creative Director, NetherRealm Studios.  “We’ve created an original game with an all-new story filled with iconic characters  DC Comics and gaming fans will appreciate.”

Injustice: Gods Among Us features numerous locales pulled from DC Comics lore including Arkham Asylum, Metropolis, Atlantis, and more.  The arenas are multi-tiered, destructible, interactive playgrounds in which players can unleash each character’s unique super powers, individual move-sets and environmental interactions to beat their opponents.  Fans can also extend their experience by playing the S.T.A.R. Labs missions, which offer players a wealth of additional content and unique gameplay that are outside of the game’s story mode experience. 

Bringing these characters to life is a cast of actors, including Stephen Amell, star of the CW Network’s hit action show, Arrow, who reprises his role as the Green Arrow in the game as an unlockable “Arrow” version of the character, which players can choose to use in-game.  Also featured are Kevin Conroy, as Batman; Tara Strong, as Harley Quinn and Raven; Neal McDonough as The Flash; George Newbern as Superman; Adam Baldwin as Green Lantern; and Alan Tudyk as Green Arrow (regular version). 

Fans looking for the ultimate package can purchase the Injustice: Gods Among Us Battle Edition for Xbox 360 and PS3, which includes the game disc and Injustice: Gods Among Us Fight Stick, featuring official artwork from the game and three exclusive skins based on Batman, Superman and Wonder Woman from DC COMICS – THE NEW 52.  The Battle Edition is available exclusively at Gamestop for $149.99. 

Also available is the Injustice: Gods Among US Collector’s Edition for Xbox 360 and PS3, which includes the game disc, an exclusive DC Collectibles statue featuring Batman and Wonder Woman, a special Collector’s Edition of the first print issue of the Injustice: Gods Among Us DC Comics series, digital download of the DC Universe animated film Justice League: Doom, and three exclusive skins based on Batman, Superman and Wonder Woman from DC COMICS – THE NEW 52.  The Collector’s Edition is priced at $99.99 and available in limited quantities. 

Players looking to extend their gameplay experience can buy the Injustice: Gods Among Us Season Pass now for Xbox 360 and PS3™ and receive four upcoming downloadable characters for the price of three, as well as a bonus Flashpoint Skin Pack featuring alternate costumes for Wonder Woman, Aquaman and Deathstroke.  The Season Pass is available on the Xbox LIVE® Game Store for 1200 Microsoft Points and on PlayStation®Network for $14.99. 

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Review – Batman #0 (New 52)

Writer: Scott Snyder
Pencils: Greg Capullo
Inks: Jonathan Galpon
Colors: FCO Plascencia
Letters: Richard Starkings and Comicraft’s Jimmy Betancourt
Cover: Greg Capullo & FCO Plascencia
Variant Cover: Andy Clarke & FCO Plascencia
Published by: DC Comics

Leaping back in time from issue #12 we have issue #0 of Batman. Will the origins of Bruce be told? Will we relive his past training and frustrations? No. Not really, this is a comic book after all and not a massive graphic novel where they have that kind of page allowance. We see a young Bruce return to the streets where his life was changed forever.

Instead of a dark emotional tale of flashbacks we get something different, a young rich man in the slums working to infiltrate and break down the infestation that haunts it. He is Bruce Wayne and he’s not exactly prepared for the utter mess he’s about to unleash, he gets shot at, punched around chased and he fumbles  like a newbie. But the important part is, he’s the newbie the city needs and he has the determination and massive fists of cash to make this work.

Issue 0 is a bit embarrassing for Bruce but it’s a genuine tale and honestly it helps place some history in this new beginning for Batman. We see classic figures like Gordon and we see the roots of the Bat family start to plant themselves throughout Gotham without feeling like a forced story of the group. He’s daring and eager and attempting to push himself to be as above the cut as possible so no one gets the drop on him, he’s not exactly Batman yet but he’s sure working to get there fast.

For those who thought 12 was too much of a deviation, 0 makes up for that greatly and it doesn’t just leap back into the Owl’s to put in quick story. It’s a human look at a man who wants to change things and will stop at nothing to do it.

Release date: September 12, 2012

Story:★★★★☆ 
Art:★★★★½ 
Dialog:★★★★☆ 
Overall:★★★★☆ 
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Tanga and DC launch a New 52 subscription sale for 48hrs

Looking to get yourself setup for the upcoming year of new 52? Check out the sale at Tanga for the next 48 hours and get in on some awesome deals from DC for year subscriptions!

Link: Tanga Sale

Currently on the list:

  • Superman
  • Justice League America
  • Detective Comics
  • Green Lantern
  • Batman
  • Aquaman
  • Catwoman
  • Batman: The Dark Knight
  • Teen Titans
  • Action Comics Superman
  • Wonder Woman

All issues include free shipping and you get 12 issues cover the next year of New 52 as they arrive at your doorstep. Get on it while you can, many of these are time limited at different intervals (Batman expires in about 10 hours) so get moving before they replace them with new entries.

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Review – Batman #12 – Ghost in the Machine (New 52 – 2012)

Writer: Scott Snyder
Co-Writer: James Tynion IV
Aritst: Becky Cloonan
Additional Artist:  Andy Clarke
Inks: Sandu Florea
Colors: FCO Plascencia
Letters: Richard Starkings and Comicraft’s Jimmy Betancourt
Cover: Greg Capullo & FCO Plascencia
Variant Cover: Bryan Hitch and Nathan Fairbairn
Published by: DC Comics

Fresh off of the battle with the Court of the Owls and what might be his own lost brother, we see the Batman story take a detour back to the people and the city he protects.

Harper and Cullen have a hard time getting by in the Narrows, a lesser traffic area of Gotham that happens to be part of the new Wayne makeover for the city. With rent, bullying from homophobic locals and home invasions there’s a lot of stress on the plate that seems to never go away, Harper takes the stage as the focus point for the story though. As the child who had to grow up when times got tough, she’s never let herself take a break after moving as sole watcher of her brother. Given the bad area, working under the city, having no family and dealing with constant bullies one can see how she might cross paths with Batman.

It’s a fun side story, we see the life of someone in Gotham who for so long fought on their own to get and keep what they had and when it all reached the boiling point, when the stress of life got too high there was a glimmer of hope. Well… a vast darkness of hope to be more accurate, Batman is an equal opportunity man and he dishes it out to the top villains of the city and to the local bullies as well so no one gets the impression they’re off the hook. It’s a warming tale when things looked so absolutely grim for 11 issues as the series kicked off, some might be put off by this shift but it felt like it gave a bit more personality to the city he runs around in.

The art from Becky Cloonan through the book is a pleasant presentation, you feel the expressions of the characters in each squint, smirk, frown and motion. The style itself feels lighter in the presentation and it shines through for 21 pages, after that Andy Clarke takes the helm and I really don’t know what happened there. If they didn’t compare notes, or drawings is entirely in the air as it only takes that first page to throw confusion into the mix. Harper transforms from a young girl with a punk style to looking like one of Joker’s goons as she leaps out-of-the-way. The sharp contrast isn’t a good thing and normally if you need to exchange teams you do it without so much contrast. Snyder and  Tynion for example don’t face nearly as much of a dispute in handling the characters as they continue to flow. Hopefully this isn’t a habit for DC, I would have preferred to see Cloonan finish out her issue as it grabbed my attention until that disruption.

Batman #12 isn’t a continuation of the Owls story at all (although we do see some bits sprinkled in at the end) but it’s still worth looking into if you’re a fan of seeing Batman stick it to those who deserve it and protect the people just trying to get by in a world of Jokers, Two-Faces, Penguins and so on. Sometime’s it’s not about the super high-profile events in a comic, this was one of those times and I’m glad they gave the approval to run with this story.

Release Date: August 8, 2012

Story:★★★★½ 
Art:★★½☆☆ 
Dialog:★★★★★ 
Overall:★★★★★ 

*Note: The lower score on the art reflects the issue of contrast between Cloonan and Clarke, had they went with just Cloonan I wouldn’t have had an issue here, plus the last panel ruins Harper with the expression and facial structure Clarke applied.

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Encore delivers a Superhero fueled Labor Day

Fresh into our inbox is news that Encore is taking classics and present day releases to mix and match a Labor Day blast of Superhero movies for fans. Check out the schedule below for details.

12:00 am – Flash Gordon

2:00 am – The Shadow

3:50 am – Spawn

5:35 am – Darkman

7:20 am – Hulk

9:45 am – The Green Hornet

11:45 am – Superman

2:10 pm – Superman II

4:20 pm – Superman III

6:30 pm – Superman IV: The Quest for Peace

8:00 pm – The Green Hornet

10:00pm – Batman Returns

A unique presentation, the Superman series operating entirely from the original Reeve’s films with no word on Hulk or Green Hornet showings. Either way it should provide some entertainment as Superman kicks people back off into space with the Phantom Mirror.

Previews – BATGIRL #12, BATMAN #12, BATMAN AND ROBIN #12 & FAIREST #6

Here’s this week’s installment of DC comics Preview Monday exclusives, checkout the first look at BATGIRL #12, BATMAN #12, BATMAN AND ROBIN #12 and FAIREST #6, all in stores this Wednesday. For more info go to DC Comics

 

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Review – Batman #8 – Night of the Owls Begins!

Writer: Scott Snyder, James T Tynion IV
Pencils: Greg Capullo, Rafael Albuquerque
Inks: Jonathan Glapion, Rafael Albuquerque
Colors: FCO Plascencia, Greg Capullo, Nathan Fairbairn
Letters: Comicraft
Cover art: Capullo and FCO Plascencia
Variant Cover: Jason Fabok and Peter Steigerwald

The Night of the Owls is here, it’s a battle for Gotham unlike any other and it’s a fight not only for justice but for the freedom of the city from this dark society underneath it all. A change is about to hit Gotham and it could send the entire city into a collapse, unfortunately as we reach issue 8, it’s far too late to worry about such things as they’re at the front door ready to make their first example out of Bruce Wayne.

Batman #8 is a violent ride for Bruce as his eyes still fight recovery and he shrouds himself in the darkness that he knows so well from his life as Batman. The Owls are making their move and Batman sits at the top of the list, the plan is simple, take down those who shape the city and it will be only up to the Owls to change the course of progress to their own desires and will. The battle doesn’t go down without a fight and soon the plan expands, everyone they know, support and work with is in immediate danger and it’ll take the entire allied force to give a shred of hope in this takeover.

Scott Snyder helps weave together an intense story, Bruce is vulnerable and unprepared and must rely on those around him to help protect the city he’s given so much of his life to. The Owls are not only strong but they carry huge numbers and are beyond the average thug in how they execute attacks and move. An organized lethal group of criminals with a common goal that work as a unit, you really can’t come up with something that provides more potential damage to a character who so often thrives on his own.

If you plan to follow Night of Owl’s you’ll need to stay tuned to multiple books in the series to catch the whole experience, they’ll be on the move to try to save nearly 40 individuals from their wrath. In the meantime lets hope that all the stockpiling and creations that Bruce has created pay off in this fight as he’ll need everything he can get against these killers.

Story:★★★★☆ 
Art:★★★★☆ 
Dialog:★★★★☆ 
Overall:★★★★☆ 
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The Night of the Owls is almost here, Scott Snyder talks

Gotham is about to become a battlefield for Batman and his friends against the Court of Owls and their dark allies. The Night of Owl’s crossover launches into action for DC this week.

The Talons are eager to act upon the will of the Court and the fate of the city is in the balance, a lost group who once reigned over the city is striving to take it back into their dark hands with this round of killers who will stop at nothing to meet the will of their masters. Who will rule the city after it’s all said and done? We have to read on in this new saga to find out.

Scott Snyder was available for DC to grab for comment on this new crossover for the Batman world.

“Night of the Owls is here, and it’s about time.”

I think that’s what a lot us on team Batman have been feeling these last few days. Because for us, this is the moment – the moment we’ve been excitedly working on and building towards for months. This is it, and now it’s really here! This is the night when the Court of Owls makes its move, sending close to 60 Talons out into the skies of Gotham, each with a deadly mission designed to help bring the city to its knees. Of course, the missions will also bring the Talons crashing into conflict with almost every member of the Bat-family, and even though this whole story takes place on one single night, for many of Gotham’s heroes, these clashes will have terrifying consequences that linger long after Gotham’s fate is decided.

“Night of the Owls is here, and it’s about time.”

There’s another reason that phrase sticks with me, though. And that’s because the story itself is about time, about history. For one thing, with every Talon having come from a different era of Gotham’s past, they’ll be plenty of glimpses literally and figuratively into Gotham’s history, with a lot of shocking secrets from the past being revealed. Basically, the story is about Gotham’s dark past being brought to to bear against the heroes of the present – about the evil from decades, even centuries of corruption emerging from the shadows to crush the spirit of the city – and the Bat-family – once and for all, in one single night, now.

So here’s hoping you’ll feel the same way we do…

“Night of the Owls is here, and it’s about time.”

Let the war for Gotham’s soul begin.

For those wondering, the series kicks off in Batman #8 and Nightwing #8 this week, the story will spiral from there into the rest of the Batman releases as the story goes full-blown in May. It’s an epic event so don’t get caught playing catch up on this series.

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DC Comics adds two more to the digital pile

C2E2 announcements are already rolling out, DC hot on the release of
today is pushing out Batman Digital and Ame-Comi Girls, two new titles looking to expand the lineup to 5 unique franchises so you can get a new experience from the company each day of the week every week. DC Comics will offer new releases Monday through Friday for the following series in June, until then expect the current 3 to roll out and then Ame-Comi Girls to hit in May.

  • Monday – Ame-Comi Girls (May)
  • Tuesday – Batman: Arkham Unhinged
  • Wednesday – Beyond series (Justice League Beyond, Batman Beyond, Superman Beyond)
  • Thursday – Batman Digital (June)
  • Friday – Smallville Season 11

Info on Batman Digital:

BATMAN digital, launching in June, will take place outside of DC Comics – The New 52 continuity and feature a series of stand-alone stories by various creators that chronicle different cases handled by The Dark Knight. Confirmed creative teams include Damon Lindelof and Jeff Lemire; Jonathan Larsen and JG Jones; Tom Taylor and Nicola Scott; Ales Kot and Ryan Sook; B. Clay Moore and Ben Templesmith; Steve Niles and Trevor Hairsine; Joe Harris and Jason Masters; TJ Fixman and Christopher Mitten; Jeff Parker and Gabriel Hardman; Joshua Hale Fialkov and Phil Hester; David Tischman and Chris Sprouse; and many more!

 

Info on Ame-Comi Girls:

AME-COMI GIRLS, launching in May, is based on the best-selling product line from DC Collectibles that brings the distinct Japanese influence of anime and manga to DC Comics’ female heroines and their foes. In the new series, the heroines must unite to stop an invasion by the female Braniac, who is aided by a group of “bad girl” super villains. Initially, there will be five individual character arcs with multiple chapters, leading up to united, Ame-Comi girl series. All stories are written by Jimmy Palmiotti and Justin Gray with Wonder Woman art by Amanda Conner and Tony Akins, Batgirl art by Sanford Greene, Duela Dent art by Ted Naifeh, Power Girl art by Mike Bowden and Supergirl art by Santi Casas.

The goal is to bring unique content to fans across all mediums and this online focus should help cement their commitment to digital fans in this new era of comic collecting and reading. We’ll have to see how this pans out and if DC will aim on implementing any other franchises into the mix.

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