We Should Worry About Anthem’s Future….

What the hell is going on in the gaming community? Over the past few months, developers and publishers have been showing the shady side of the video gaming business, with outrages micro-transactions to releasing beta stage games on release day, the video game community has really shown an ugly side. By now everyone knows about the Fallout fiasco, and how Bethesda pretty much alienate its own game and fans, something Bethesda isn’t known for. Fallout 76 is a broken mess, players are hacking their way through the game and Bethesda is handling this issue poorly, granted Bethesda did release an apology, but it fell on deaf ears. The damage is done and Bethesda will have to repair its relationship with its fans because of it.

The Latest fiasco comes by the way of BioWare’s Anthem, EA is notorious for killing great IP’s and Anthem is another casualty of that. Anthem was high, I mean highly anticipated upon its release. Fans at E3 got a glimpse of what Anthem was going to be, with its beautiful graphics and promise of rich and vibrant world fans jumped on board with BioWare’s next project despite knowing EA’s history of egregious monetization of its games. So, when the beta of Anthem was released fans were not surprised with the games instore item prices, the outrage made EA and BioWare backtrack and promise fans the item prices were subject to change before its final release.

Unfortunately, things got worse for BioWare, Anthem released in beta like state, with limited in-game content and poor customization features. Players quickly called out BioWare and EA for Anthem’s poor content and the game’s sales showed that. BioWare fans were sure EA was going to crack the whip on BioWare and shut the studio down, but Anthem producer Michael Gamble reassure fans a shutdown wasn’t in its future stating “Lots of folks are playing Anthem” also promising support of Anthem will continue over next couple months. While the reassurance was a good start, fans question whether EA was actually behind this.

As a fan I find it hard to believe anything PR related by EA, they have shown clearly, they do not care about its fans. As for BioWare, its extremely disappointing that Anthem was released in such a bad state, past games such as Dragon Age and the beloved Mass Effect franchise are some of the most popular IP’s in the industry. What BioWare does next is going to be crucial to Anthem’s future. In fact, it’s going to play a roll in BioWare’s future despite their recent reassurance.

Personally, I’m not optimistic about Anthem’s future, EA has ruined and shutdown too many developers and its IP’s as of late, put that with EA’s money hungry business tactics the future looks grim for Anthem. But who I ‘am I to say BioWare’s Anthem will fail, I’m just a regular guy giving his opinion.

EA loses a $11 million lawsuit to one its original programmers

Once again EA is back in court facing a Breach of Contract case, and after more than two years of legal maneuvering Electronic Arts,  a California federal judge has put a end to EA’s attempt to dismiss a lawsuit brought by former employee Robin Antonick who worked as a designer and developer for the Madden franchise, according to the lawsuit Antonick is seeking millions for unpaid royalties, punitive damages and disgorgement of all profits arising form the $5 billion Madden NFL franchise.

Antonick,according to his lawsuit conceived and developed the first version of John Madden Football for the Commodore 64, MS-Dos and Apple ll platforms The game was the first to accurately simulate 11×11 football, among other advances, and was described as “miraculous” by EA.

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To get into more details of the case EA and Antonick signed a series of publishing and development contract, culminating in a 1986 agreement that requires EA to pay him royalties on any derivative works related to the original version of Madden, including current annual releases. The lawsuit also claims that EA has failed to pay millions of dollars in royalties owed to Antonick and failed to keep his work confidential as required by the contract.

The Jury found that several of EA’s games, publined between 1990-1996, were identical to the original version developed by Antonick, the game used similar plays and formations. With mandatory prejudgment interest, the verdict should entitle Antonick to more than $11 million.

“This is a tremendous victory,” said Rob Carey, partner at Hagens Berman Sobol Shapiro LLP and one of Antonick’s attorneys. “In many ways, this trial was a test of each party’s version of events. The jury uniformly rejected the idea that this game was developed without Robin’s work.  It is, if nothing, a good omen for the next phase of the litigation.”

“We have very compelling evidence indicating that EA used Mr. Antonick’s ground-breaking code and design elements as the basis for both past and present Madden NFL titles,” said Robert Carey, Hagens Berman Sobol Shapiro LLP partner and one of Antonick’s attorneys. “Yet, EA has failed to compensate him as required by his agreement or give him proper credit for his work. We look forward to proving our case at trial, and we are very confident that we will prevail.”

A future phase of the trial will be held to determine whether EA is responsible for paying Antonick for games published between 1997 and the present, where revenues exceed $3 billion.

Antonick and his attorneys still plan to seek additional compensation during this stage of the litigation from the judge, who reserved for himself to decide claims for disgorgement of EA’s profits. They will also seek to appeal previous rulings that excluded Super Nintendo games and fraud claims from the jury deliberations.

The case will proceed to trial, which is scheduled to begin on June 17, 2013. Antonick will be represented by Leonard Aragon of Hagens Berman Sobol Shapiro LLP and Stuart Paynter of the Law Firm.

Again this is a case Ea was bound to lose, in the past they were allegations of them over working there employees, in fact EA had to pay a $14.9 million dollar settlement to their programmers that have worked there between February 14, 2001 and February 14, 2006 in a case similar to Antonick. Its not good when a company as big as EA is still having legal issues whether it be past or present be so similar. EA has a lot going on right now and it looks as if past wrong doings are catching up to them.

Hopefully EA can stop bleeding because in this boxing ring called the Legal System they don’t stand a chance.

 

 

Rumor: Battllefield 3 Subscription?

A source recently gave up the details on Dice/EA Elite style service for Battlefield 3. Source’s say that the “Battlefield Premium” will offer players unique in-game items such as new soldier camo patterns, weapon camo, black dog tag and personalization options, all this and more will be apparent on June 4 the day before E3

With Call of Duty Elite subscription service having 2 million subscribers Dice and EA would be crazy not to offer there own Elite service. Although Elite subscription hasn’t been confirm but only rumored for now a Premium subscription isn’t a bad idea! They already release a patch which gives players the option to pay $30 to unlock all items.