BAMFAS brings hourly news updates from everyone

Writing updates takes time, finding all the relevant information to your audience is just as hard. With that, we’ve joined our brothers and sisters at BAM. and released their NewsWire platform with a comic focus.

http://newswire.bamfas.com/

We’ll poll active publishers and creators for information, if you’re a publisher or indie that we haven’t indexed yet, follow the contact link on the NewsWire site and submit your site for consideration. There are no promises but the goal of the site is to capture as much data for readers as possible.

Check it out, we’ll continue to post updates on BAMFAS but this is an effort to level the playing field for everyone that reports comic news, stop running everywhere, just stop by our newswire from now on.

This is the start of many new developments as our teams push into new phases, we hope to continue seeing everyone around.

Review – Shaolin Cowboy #1

 Writer: Geof Darrow21234 Artist: Geof Darrow Colorist: Dave Stewart Cover Artist: Walter Simonson ( Variant Cover) Published by: Dark Horse Comics

Writer/Artist Geof Darrow is back with an a new all-new story. Shaolin Cowboy is back and filed with action, action, action!. For all of you who has never read any of the pass Shaolin Cowboy Comic’s, it’s about a shaolin monk that wanders the land after being ask’s to leave the Shaolin temple. And like the past Comic Shaolin Cowboy #1 tells the same story but only in a different scenario. The first half of the issue back tracks on what happened many years ago, kudos to Darrow for reiterating some back story for new readers to get a feel for what’s going on now, the one down fall of this issue is that its’s 90% illustration, so if you’re not into comics featuring more illustration then disposition then this may be a problem for you.

As for me I though the artwork was the best part for the most part, Geof Darrow style features heavily detail panels, especially during action sequences, he details every single thing in each panel which I found impressive, the down fall for that is some panels look alittle too detailed, for example in the first 3 pages, where we see the monk walking in the dessert mountain side, the mountains in the background are way too detail, and I felt Darrow didn’t have to do so.

The writing is lacking in this issue only because Darrow decided to tell the story through Illustration, so there’s little to no explanation to who and why of the world. So the reader will have a hard time figuring out what’s going down, but there’s still some funny moments, one of them  involving some stoners.

Despite the lack of any explanation on whats going on the issue still has a nice steady flow to it, this should be able to keep readers attention until the next issue is released

Release Date:  Out Now

Story:★★★☆☆ 
Art:★★★☆☆ 
Dialog:★★★☆☆ 
Overall:★★★☆☆ 

NYCC 2013: IDW To Host 5 Must-See Panels At This Year’s Sold-Out Convention

New York Comic-Con will be the east coast’s largest gathering of comic fans, creators and publishers alike! IDW will be joining the list of big names at this fan-favorite convention with a number of panels that will be the talk of the show!

NYCC 2013: IDW To Host 5 Must-See Panels At This Year’s Sold-Out ConventionIn addition to these stellar panels Taran Killam and Marc Andreyko will be selling NYCC exclusive variants with cover art by the legendary Bill Willingham of the debut issue of their new series The Illegitimates, a full month before they go on sale! Find them at Kevin Sharpe’s table in artist’s alley, #U15!

Now, check out the list, and join IDW’s all-star creators at these four-star events!

IDW: The Most Explosive Panel of 2013!
Saturday, October 12 — 11:15 AM – 12:15 PM, Room 1A10
Join IDW’s Dirk WoodChris Ryall, and Scott Dunbier, along with acclaimed creator DARWYN COOKE and another surprise legendary guest, as they set off an explosion of exciting new projects for 2014 and beyond. Includes three announcements that are sure to set the Con on fire! This panel will be a true one-of-a-kind experience that has to be seen to be believed!

IDW Presents: Taran Killam’s Illegitimates
Sunday, October 13 — 10:45 AM – 11:45 AM, Room 1A14
Fresh off his “night job” the evening before, SNL actor/comedian Taran Killam is appearing alongside co-writer Marc Andreyko and IDW’s Dirk Wood and Chris Ryall, to discuss his exciting new comic-book series, The Illegitimates! Come get the lowdown on the new series, the new SNL season, and plenty o’ laughs at this special panel delivered Live from New York!

YOE! Books Presents: Fiends, Ghouls & Haunted Horror!
Saturday, October 12 — 4:15 – 5:15 PM, Room 1A06
Join the award-winning comics historian Craig Yoe for a lively discussion and Q&A session about the pre-code classic comics that gave you night terrors! And make sure and swing by Craig Yoe’s booth at the show, #588!

IDW Publishing: Creator Visions
Sunday, October 12 — 2:45 PM – 3:45 PM, Room 1A10
Join IDW’s VP of Marketing, Dirk Wood, and a virtual cavalcade of today’s most exciting creators. Featuring rising stars from David Wohl‘s Darby Pop imprint, the creative team from the hit digital “America’s Army” comics, and much more, come down and witness Wood and company pulling back the curtain on IDW’s most exciting new projects for 2014!

WILL.I.AM’s Wizards & Robots
Friday, October 11 — 1:45 – 2:45 PM, Room 1A23
Musician and visionary creative Will.i.am is launching a special project with IDW, Wizards and Robots. Will is making his first-ever comic-con appearance to discuss the comic, chat about futurism, and how he just might change the comic-book world through this unique project.

Review – King Conan: Hour Of The Dragon Part 5

Writer: Timothy Truman
Artist: Tomas Giorello
Colorist: Jose Villarrubia
Cover Artist: Gerald Parel
Published by: Dark Horse Comics

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Gerald Parel Cover

In my last review of King Conan: Hour of the Dragon Part 5, I said that Truman’s interpitation was starting to look real promising, And I was right on that assumption, Hour of  the Dragon Part 5 is outstanding. Truman and Giorello should be praise for the work they are doing with Robert E. Howard’s original story.

Issue#5 plot outline is simple; Conan rescues the damsel in distress, who is locked inside the tower, But the same time Truman makes it more appealing by adding more twists and turns to it which making this issue extremely entertaining, there was never a dull moment, Truman does a wonderful job balancing action a disposition throughout the issue, and Tomas Giorello’s art work is on point, the details of each panel drawing is beautiful, he illustrates each characters emotion to perfection.

Conan is determined to regain his kingdom, and he does so with a cunning approach, using the secret passage ways below the kingdom Conan silently makes his move and successful rescues Albiona. And with the help of the high priest Hadrathus they escape on harmed. Hadrathus then tells them that in order to destroy Xaltotun he must steal the gem Taracus took form Xaltotun’s tomb as he slept. The Issue ends with Taracus giving a mysterious hooded man orders to hunt down and kill Conan.

This is a perfect issue in my opinion, the story is complete and it makes sense. Like I said Truman balances everything well in this issue. And for that I can’t wait to see how this ends

Release Date:  Out Now

Story:★★★★½ 
Art:★★★★★ 
Dialog:★★★★★ 
Overall:★★★★★ 

Ubisoft Wasn’t to Re-Connect with PC gamers

ubisoft-logo

Ubisoft has just recently updated  their Uplay Store catalogue which now features  third-party Publishers, The plan next for them is to compete in the digital market of gaming, publishers understand that in order to be successful in the Pc gaming community they need to improve its perception PC gamers have of them.

Uplay director, Stephanie Perotti has said Uplay and all its partners are committed to the PC community saying “We are always seeking to improve. We took a lot of that feedback on board. With every game on PC we are improving. Far Cry 3 and Assassin’s Creed III on PC were very high quality.”

I’m not surprised by this move of Ubisoft with nex-Gen consoles basically becoming mini Pc machines, publishers won’t have the constraints that now gen consoles have when porting PC games to console, this may lead to actually something big down the road, maybe online multiplayer?

It’s still good to see and know Ubisoft is not jumping the nex-gen console ban wagon as of yet, and still have the Pc gaming community in mind.

(PC) Skyrim Update 1.6 Includes Mounted Combat

It was not long ago when Bethesda promised fans that Skyrim will add game changing  updates Fans asked for certain things to be implemented in the game, one of those things where Mounted Combat since Oblivion fans wanted it but it never happened. When Skyrim was announced fans thought it would be part of the game already but that didn’t happened until now.

The  Bethblog has mention that mounted combat has been added in the latest beta patch, plyaers can opt in and try in out right now by selecting Skyrim from the beta participation list on the accounts tab on your Steam settings menu

The patch also fixes a few glitches with the recently added ranged and magic kill cams, another feature added in a post-launch patch. We expected a bunch of post-release bug fixes, but these bonus features are a pleasant surprise. Grab a glance at the beta patch notes here.

  • Mounted Combat – Skyrim now allows you to do melee and ranged combat while riding a horse
  • General stability and memory optimizations
  • General AI pathfinding optimizations and bug fixes
  • Optimizations and crash fixes for data leaks
  • Fixed rare crash with lighting
  • Fixed crashes related to loading and saving games
  • Fixed crash with summoned creatures/NPCs
  • Fixed rare issue where saves would be corrupted
  • Improved logic for when ranged kill cams are played
  • Fixed issue with ranged kill cams while killing a dragon
  • Fixed rare issue with certain ranged kill cams not playing properly
  • Fixed issue with nirnroot lighting not properly cleaning up
  • Fixed issue where bow damage was being calculated incorrectly
  • Fixed rare problem with werewolf kill moves would not finish animating properly
  • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
  • Fixed issue where certain creatures and NPCs would fail to respawn properly
  • Fixed rare issue with dialogue subtitles not displaying properly
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater