It’s Valentines Day and there’s certainly some love in the air already with GOG. They know there are many out there who love to come home after a long day and sit and bask in the warm glow of the thing that brings them so much joy… their PC.
From Wishlists, With Love is their 6-day sale that knocks up to 90% off over 70 of the top wishlisted titles on GOG. Top games on sale include The Witcher 3 GOTY, Dying Light, Arcanum, Psychonauts, Darkest Dungeon and more.
Hitting a 2 year milestone on a game is a pretty big thing with how fast attention shifts with consumers. Rainbow Six Siege is hitting Season 2 and they’re announcing Operation Velvet Shell coming to players on February 7th.
Two new operators and the “Coastline” map will be available to players for PVP and PVE in the Velvet Shell expansion. Set on the shores of Ibiza, operators will have to safeguard the perimeter of a high profile nightclub.
More details will follow on the map during the Six Invitational with a demo live on Twitch.
From February 2-5 those on the Xbox One, Playstation 4 and PC will be able to take on the experience of Rainbow Six Siege and get a taste of the game.
Today the Penny Arcade team is leading a new charge with PAX Unplugged coming to Philadelphia November 17-19, 2017. The event will focus strictly on the tabletop, card and board gaming in the Pennsylvania Convention Center, taking elements from past PAX events to create a familiar atmosphere that lets fans engage with the industry.
PAX Unplugged is set to include musical concerts, tournaments, panels with industry figures to talk industry and the future of tabletop. The goal of Unplugged is to provide the same atmosphere to share enthusiasm and passion for board, card and tabletop gaming and see the latest creations on the market and coming soon.
From the brief:
“With the rise of popularity of board games, we wanted to provide a dedicated space where fans can come together,” said Jerry Holkins, co-founder, Penny Arcade. “We will continue to have tabletop games at every PAX, but Unplugged will focus on stepping away from the TV, monitor and phone to foster face-to-face multiplayer experiences.”
Badges are set to go on sale for PAX Unplugged this Spring, for more updates those will follow on Twitter and their new site.
Looking to boost up your Bethesda fan apparel? Is that Vault-Tec shirt evading you still? Bethesda is blowing out some of their apparel for an extended weekend sale, given items are about 25-50% off it’s a pretty solid deal for fans of Fallout, Doom, Wolfenstein, Dishonored and more.
Keep in mind it’s only on apparel exclusively so everything else is business as usual.
The largest LAN party is coming back, QuakeCon 2017 is set to invade the Gaylord Texan Resort and Convention Center August 24-27 this year, thousands descend on the festival of gaming to take part in the BYOC nature of the LAN party and game the weekend away.
Guests are free to attend and the public is welcome to check out the events and LAN madness. There’s no details on BYOC costs at this point but it’s certainly a nice gesture to the community to explore such a long running event of 22 years etched into the history of gaming.
From the release:
Entering its 22nd year, QuakeCon 2017 will continue to celebrate games and the people who play them by hosting North America’s largest BYOC (Bring-Your-Own-Computer) LAN party. With over two thousand BYOC seats available, participants can showcase their custom computers and join the QuakeCon gamer community to play their favorite games either solo or against one another on the same local area network.
QuakeCon is free for general attendees and open to the public. This year’s event will offer diverse activities for all, including those who choose not to bring their own computer. Attendees are first to see sneak peeks of Bethesda’s upcoming titles and announcements while also attending a wide array of presentations, tournaments, workshops and exhibits from leading tech companies showcasing the newest gaming accessories and hardware.
That licensing shuffle never ends does it? Today Marvel has locked in a deal with Square Enix for a multi-year license that allows for multiple properties from the Marvel universe. Of course this isn’t without guidance and goals, the first of the projects will center around The Avengers and the sequels will build from there, thankfully there’s hope in the project not being a movie tie-in product as their brief reads.
The Avengers project is being designed for gamers worldwide and will be packed with all the characters, environments, and iconic moments that have thrilled longtime fans of the franchise. Featuring a completely original story, it will introduce a universe gamers can play in for years to come. More details on The Avengers project and other games will be announced in 2018.
With Crystal Dynamics and Eidos Montreal involved there’s promise for a product that turns out rewarding to fans looking to experience something new from a Marvel gaming product. Both teams have produced some large hits for Square Enix over the years so the combined talents should deliver something interesting if everything comes together just right.
Let’s hope that Square Enix and Marvel can stick to the idea of providing a unique universe for players to experience Marvel storylines in though, having these teams devote all their energy into an Infinity War game designed to accompany the movie wouldn’t be the best use of that talent pool. I only say this with comments like this also thrown into that brief
The Avengers project is a perfect example of how Marvel is making games a key part of the landscape for Marvel storytelling, alongside comics, television and film.
We’ll have to wait and see if a new unique universe awaits, or a movie tie-in or Kingdom Hearts 3 – Ultron Rising. If they keep the titles as a subtle wink and nod as some of their current tv / streaming franchises do that would be nice but everyone will just have to hold tight for now.
If DXRacer and Playseat weren’t going it for you in the upper tier levels of gaming chairs, SPARCO is now throwing their hat into the ring. The racing seat producer has expressed their interest in tackling the needs of eSports, sim and everyday players who want a comfy chair during their experience.
SPARCO breaks these down into 3 categories for their product line:
GRIP: Their entry level unit introduces contouring, synthetic leather for durability, lumbar adjustments and reclining features. It has the staples of many entry level products you see on the market for gaming chairs.
STINT: For those working from home or practicing in long sessions the design goals change, aiming to ventilate the backrest through a shift in fabric and cushion materials, their goal is improving blood flow which helps keep users focused and comforted.
COMP: Touted as the Luxury model of the group, the series actually has a split within itself as the C and V. The C series takes a unique presentation with a carbon fiber backrest while the V uses a matte black fiberglass backrest. Both units have DNA from the SPX SPARCO seat.
It’s an interesting pursuit on their part, users have paired racing seats from many companies to their own simulation rigs for a while now, having one with casters certainly would be a nice shift but I don’t know if it’s enough to really grab the market as pricing isn’t available.
As someone who uses a DXRacer King Series I’ve been quite happy with my chair and it’s been well over a year since I bought it. While it’s nice to have durable and comfortable seating that caters to my height, it’s also important to cater to the audience differences as enthusiasts aren’t all 5’7″ 155lbs. Features like the C and V series have are interesting but performance gains from a carbon fiber backrest on a wheeled chair aren’t really anything I can claim exist, it’s more of a vanity thing unfortunately.
We’ll have to see where things take off from here when SPARCO gets their products to retail and understand where this line is going from there.
Older console ports to mobile are becoming a trend, Marvel vs Capcom 2 is joining that list on April 25, 2012 with full action for fighting fans. The game is set to pack the full 56 character roster that made the game a hit in arcades and on consoles for so many years. No word remains on online multiplayer options or even how the control scheme has been designed yet but its safe to say this might be best experienced on an iPad over a standard iPhone simply for real estate space on your screen.
For those wondering, judging by the screens this is a port of the classic version of the game not the HD version found later on the Xbox, that should give some hints at how the mechanics will be balanced as well. Check out the gallery for more info and pick it up when it drops next week if you’re up for the challenge.
Capcom gets pretty crazy with their Captivate show, jumping all over the world to announce their latest games and updates to the industry and fans. This year we get 3 goodies to sink our teeth into with some smaller tidbits as well.
Lost Planet 3
The extreme and unpredictable conditions that characterized the Lost Planet® series return, harsher than ever before in Lost Planet 3. Players take on the role of Jim, a utility rig pilot who has left Earth to take on a hazardous but lucrative contract on E.D.N. III. Delivering a diverse range of gameplay, including third-person on-foot battles and intense first-person utility rig action, players will need to brave the uncharted terrain, hostile climate and threat of indigenous Akrid creatures. With a number of multiplayer modes and a compelling single player experience, Lost Planet 3 will delve deeper into the Lost Planet universe, uncovering hidden truths when it releases in early 2013.
Resident Evil 6
Captivate represented the first opportunity for media to see the highly anticipated Resident Evil 6 in action, with the game’s development team showcasing one of Leon S. Kennedy’s missions. Full of tension, the action has Leon and partner Helena Harper searching for an escape route from the Ivy University campus, the site of the most recent bioterrorist outbreak and the zombies that now stalk its hallways and grounds.
Resident Evil 6 will also see a global release date of October 2, 2012 on Xbox 360 and PS3 with a PC version arriving later
Street Fighter X Tekken
Announced and showcased during Captivate was the Cross-Platform Play for the PS Vita system version of Street Fighter X Tekken which allows owners of the PS Vita system version to compete against owners of the PS3™ version anywhere in the world, via Wi-Fi or 3G. Other features confirmed for the PS Vita system version of Street Fighter X Tekken were the introduction of touch controls, local and Wi-Fi multiplayer plus Near functionality alongside all the content from the home console version.
Steel Battalion™ Heavy Armor, a collaboration between Capcom and From Software and an Xbox 360 exclusive,introduced a brand new online four player Cooperative Multiplayer Mode available on the Xbox LIVE® online entertainment network when the title releases on June 19 in North America and from June 22 across Europe. Attending media were invited to work together, using the innovative mix of Kinect™ for Xbox 360 and regular controller play, and defeat the enemy’s Vertical Tanks.
Comics and video games are always crossing up in one way or another, today 3000AD and DC are bringing a comic called Line of Defense based on the 3000AD lore. Taking readers into space where Galactic Command is at odds with opposing forces taking over resources on a distant planet and super weapon is in the works to make it even worse.
The comic will launch with a special public first issue at San Diego Comic-Con this year at the DC Comics booth and it will serve as a launch platform for the upcoming video game as well. Private viewings will be available at popular conventions for industry like E3 as well, hopefully I can sneak a look at it there when we hit the show in June.
Some back story on the comic from 3000AD:
For many years the Terran military forces of GALCOM have been engaged in various conflicts with the Insurgents – a splinter group of military personnel opposed to the Terran governing body. In a surprise move, the Insurgents setup shop on the long abandoned planet of Lyrius, previously used by GALCOM for weapons testing, R&D and other forms of military operations. This move wouldn’t normally warrant a deep space troop deployment, except for the fact that the Insurgents were rumored to be developing a super weapon on the planet. The “Firefight” comic tells the story of the brave direct action team sent by GALCOM to neutralize the threat and destroy the weapon.
As a prequel we can only hope it serves as a full-bodied story and not just something designed to leave a lot of cliffhanger moments, comics are a great medium to build attention off when used properly. We’ll have to see how it turns out when preview pages start making their way out.