Review – Avengers vs X-Men #1: Infinite

Doing this in the wrong order but its worth putting out there for fans on the fence about buying this one. AvX Infinite #1 is actually a digital installment to this new series from Marvel. Focusing on more involved story telling using interactive panels that develop as you click along. Let’s get started on this new adventure into the fresh series of AvX.

Infinite #1  tells us the story of Nova and his race to Earth, for those of you who read Avengers vs X-Men already, a big question did revolve around Nova just appearing at random and spiraling into the planet with no real control. Infinite is a unique chapter to get a feel for what these guys are really up against and the trek that Nova made to alert the planet to the threat coming their way. The Phoenix force is coming and that’s the big worry, but we see how powerful it is and how Nova pushes his very limits to relay the warning. While some might hope for more details around the conflict itself, the story stays largely contained to a safe area so that readers without the means to get Infinite aren’t robbed of crucial pieces of the story.

As a new format the delivery is unique, allowing the author to give pause and direction through the pages of the read so that emphasis can be made as needed. Things that would normally cost valuable page space can now be considered like state of being or drama in the moment. A few scenes used Gaussian blur to show poor vision after impact and even visual attention back to Nova. Being able to go from shock to distress with a click was a pleasing experience as you normally inject those frames in with your own mind or sometimes even miss out on what the context was.

Is AvX Infinite critical to your collection? No, would it have worked as well in print? I have my doubts, needing to arrange the panels in such a way to tell the story in print would have consumed quite a bit of paper and required a price hike in the process for something that would have gotten lost in translation. As a fan though I thought the installment gave just enough information to be worth the investment, after reading the current AvX issues 0 and 1 it was a point that bugged for clarity to me even if it was used for an experimental format. The only flaw I really hit with the book was the final panel, while the rest of the art stands pretty high, Captain America’s face in the last scene is just troubling, a little extra time would have gone a long way on that face.

Story:★★★½☆ 
Art:★★★★★ 
Dialog:★★★½☆ 
Overall:★★★★☆ 

Link: Marvel Comics – Avengers vs. X-Men #1: Infinite

Bioshock Infinite brings the Siren in a new video

Bioshock Infinity is already going to new levels of development for enemies and challenges, the Siren is their latest reveal in enemies to torture you in the game world. Acting as a host gathering souls of the dead, the Siren is able to resurrect the bodies you left behind and set them back at you leaving the choice of action to you for how to go forward. Do you kill the Siren and take additional damage by running and hiding or do you engage your undead foes and then take down the Siren? The choice is entirely yours and it seems the team had no intent of making either decision a forgiving one.

The Heavy Hitter series is done but really how else could they have topped this for damage? A supernatural entity raising the dead while you fight… great, just what everyone wanted.

Check out the video below for the goods:

The Boys of Silence grace the Bioshock Infinite World in a new video

The heavy hitters series tones it down a bit, the boys of silence are here with a new introduction, a creepy introduction. Blind but not deaf, you have to choose to go gung-ho with them or dance around them and hope that they don’t call for backup. They’re really a freaky creation, while a big hulking brute is intimidating it’s worse to have a bunch of stalkers roaming that can hear your every move and call in even more backup to do the same at a larger coverage area.

The developer video helps explain the mindset and why they felt it would be a great idea. Personally I understand that it offers variety but the thing just looks creepy.

2K and and Irrational announce BioShock Infinite release date

2K is on an announcement spree this week, today we’re packing news about BioShock Infinite going to retail on October 16, 2012 for all platforms (Xbox 360, Playstation 3 and PC). With the game already sweeping up 75 awards at E3 2011 and nominations for most anticipated games of 2012 it’s at least a small relief to know it’s coming in the next 7 months. For those new to Infinite, the story takes place with Booker DeWitt a former Pinkerton agent, combined with his assistant Elizabeth the two explore and struggle to escape from the Sky City of Columbia. With a 1912 American alternate reality and packing a variety of new weapons to the series and bonus abilities as well it turns the classic style of BioShock into a new experience for all.

If you’re still not sure, check out this 15 minute demo of the game from E3: