Review – Daily Espada I PC

In a not so far future, reality shows have evolved. The whole family joins together in a couch to watch Daily Espada, a show that involves participants fighting monstrous Brazilian culture creatures for various prizes. You, with your family’s interests at heart, decides to give it a shot. But is it what your family really needs? Your daughter is not too happy about it. Well, doesn’t matter, you can’t turn back anymore. In this game, only winners are allowed to leave.


Daily Espada is game of which players assume the role of a man who enters into a bizarre game show in order to with prize money to support his family, with crazy Brazilian mythology monsters, you must survive while dealing with personal issues, like a dealing with a daughter who isn’t supportive of your decision to enter the game show. In 2D action players will encounter monsters like the headless Mule and many other Folklore characters.


As a 2D action side scroller Daily Espada isn’t a unique game nor does it bring anything different from games that are similar, first off the boss battles are pattern based, so if you’ve played games like Mega Man which exclusively features pattern based A.I., then this game will be familiar once you start playing.


The game starts you off in office floor with multiple rooms without a weapon and you must enter the first room where you find a sword and then a gun in the second room, your main source of power is your protective armor, it allows you to transform as well as pull off faster and longer combos, unique bosses are found in every room you enter, treasure chests are located in each room also each chests has a key that help you unlock more rooms, experience  is gain through chests and boss battles.

The controls are simple you have a sword2015-10-12_00011 attack, gun attack and an energy attack, you can unlock moves and combos as you play along, a high point for me is that you can chain attacks, players can jump in with a sword strike then switch up and unload a couple of shots, then attack again with a sword strike then finish it off with an energy attack. Some energy attacks are varies from a gun blast barrage to an all-out fury attack with your sword, but heads up most of these attacks are hit or miss so making sure you’re in the right position is important or you’ll be open for an attack.

At a certain point in the game, you are asked an important question that will impact the characters future with his family, I found that twist to the story a bit intriguing especially at the time it’s presented.

Visuals / Audio:2015-10-13_00001

Daily Espada is heavily inspired by the 80’s retro era with its sound and graphics, Pidroh developers tried to make it an authentic as possible game show game with the enemies dropping one liners and threats. The problem with that is that it doesn’t fit, the audio seems out of place at times and the voice actors sound bad, I found myself scratching my head at some of the voices.

The background music of the other head isn’t as bad, it gives off that retro vibe the game is shooting for.


Indie games are always a hit or miss, and Daily Espada is a hit for its $9.99 price tag. Gamers should be entertain with its fast pace action and simple jump on controls.


Overall: 6/10

Review – I Shall Remain I PC


Set in an alternate timeline, the Nazis release a deadly virus on US territory. As one of the survivors, you must fight off Zombies and gather allies as you travel. I found the story to be alittle uninteresting for the most part, but then again it’s a post-apocalypse ARPG so you shouldn’t expect much when comes to story telling



As an ARPG game, I Shall Remain combines role-playing and strategic aspects to it which makes it unique, the game features a real-time progression system similar to a standard RPG game, you can upgrade/ enhance your weapons and add tons of abilities to your character as you play along. Being a top down shooter with no gamepad support, the controls are standard PC, W,S,A,D with the mouse controlling your characters view of vison, the controls are similar to games like Gauntlet and Diablo. For most part the game plays smoothly, there are a few bugs, like when zombie you trigger a zombie event which causes a herd of zombies to charge at you, I had hit box issues a few times.  The difficult settings are easy, normal, hard, and impossible, if you want a real challenge play with impossible settings with hardcore mode on, hardcore mode makes the game more challenging for the simple fact that if the player dies then the game is over and you must start over, I gave this a shot but after dying a few times I gave it up. Because it has realtime rpg like elements boss battles are more in your face, for example you can be walking a find a herd of zombies which triggers a boss battle, that’s one the things I found different and fun about this game.



Visuals / Presentation:

I shall remain has good visuals, must notably the lighting, they truly do a good job making the dark enough to give you a since of the unknown despite it being a Top-Down shooter, usually games like this the field of view is so wide open it makes the game extremely easy, but Scorpius Games    do a great job making dark enough for players to keep their attention strictly on what’s in front of them and what the character can see through his or hers flashlights radius. The graphics are solid as well textures look nice and detail, the music also contributes to the games eerie and creep environments


The game features 3 modes, Prologue, Story Mode and Survive. The prologue mode is like a demo/ tutorial which helps the player get familiar with the game, Story mode is basically the core game, players play through the main story, and finally Survive mode which is exactly what it sounds like, you must try and survive as waves of zombies attack, each wave the infected get stronger and a bit more challenging.


I Shall Remain is a entertaining ARPG game with good visuals, modes and an in-depth leveling system makes the replay ability of this game high which is always a plus. So if you’re looking for a game with good reply value with a low price tag then I Shall Remain is the game you need.


Overall: 7/10

Review: ( PC) Prismatica

Prismatica is casual puzzle game from Loomus Games, inspired by games like think Rubik’s Cube and Dodecahedrons. Because Prismatica is a straight forward game this review will no depth to it for the simple fact it’s so straight forward, the controls are simple beginners and veteran puzzle gamers should catch on very quickly. What Prismatica has going for it is that it’s visually deceiving when player reach the later levels.2015-09-24_00004 2015-09-24_00003

The more you advance the puzzles get harder and more challenging, each puzzle is labeled under a roman numeral 1-4 with each level having 12 puzzles a piece, layouts randomly scramble before you start but not before giving you a glimpse of what the puzzle should look like when solved you have to twist and turn to align each color similar to that of an Rubik’s Cube, when a players solve at least half of the puzzles in each numeral the next level is unlocked,


So if players wanted to they can jump straight to the hardest puzzles and try them out, but be warned it gets extremely difficult so be prepared to stare at your screen aimlessly on some layouts. As complex some of the puzzle layouts may look, if the player works out the basic logic then it makes the game less challenging.

Prismatica is one of those games players can get lost in once you start rolling, again it’s a casually game so if you need to kill sometime then this game is perfect, so casual mobile gamers will love this game.



Mimimi Productions “ The Last Tinker: City of Colors” is coming this summer

Mimimi Productions Action Platformer “ The Last Tinker: City of Colors” is coming to PC and Consoles this upcoming summer. Down below  are some screenshots of the game


“In a world where creativity has given way to conflict, a young street kid living in the slums of Colortown seeks to restore the spark of imagination to his hometown. As Koru, you must harness the power of color to defeat the Bleakness and make Colortown vibrant once again.


Help the young boy Koru save Tinkerworld from the all-devouring Bleakness. Use the power of those colors to aggravate (red), frighten (green) and grieve (blue) your enemies as you manipulate them to solve logical puzzles and overcome various obstacles.”

Review – Teslagrad | PC

Teslagrad is a puzzle platformer by Norway indie developers Rain Games, where players control a young boy that has found himself in a conspiracy, involving the king knowing for his tyrannical rule. So armed with an ancient Teslamancer technology that allows you to use magnetism and electromagnetic powers you must work your way through Tesla Tower and beyond while discovering secrets along the way.

teslagrad_screenshots_0008 Continue reading Review – Teslagrad | PC

King Arts Games & Steam are Campaigning To Turn “Battle Worlds: Kronos” Their Upcoming Turn-Based Strategy Title Battle Worlds: Kronos To The prolific Digital Platform.


KING Art games, the developers behind the critically acclaimed Book of Unwritten  Tales, today announced the commencement of a Steam Greenlight campaign in an effort to bring their upcoming turn-based strategy title Battle Worlds: Kronos to the prolific digital distribution platform. Already, support from the gaming community has been overwhelming and expectations for the campaign are high.

The Battle Worlds: Kronos Kickstarter campaign was fully backed within seven days and is soon to reach its first stretch goal of $170,000 with 22 days still to go, having proven immensely popular with both core strategy fans and the wider gaming populace. Both the community and the developers at KING Art themselves have taken such pride in the upcoming strategy game that the decision to bring the game to Steam was an easy one to make.

“We’re blown away by the support we’ve already received on the Greenlight campaign; it’s great to know we have so many committed people behind us on this,” Said Jan Theysen, Creative Director, KING Art games. “We’re expecting to reach our first Kickstarter stretch-goal very soon, so that with the help of our loyal backers and community, we can bring an even more amazing experience to Steam.”

Valve’s DOTA 2 Beta Holding Its Own On Steam

In the latest Steam Stats PC Gamer discovered that Valve’s DOTA 2 is being played more then Counter-Strike Source and the more popular Skyrim, Tha’t’s surprising news considering Skyrim is regarded as one of the greatest games ever made. While DOTA 2 is still in its Beta stages it’s the second most played game on Steam, ahead of the more popular Call Of Duty: Modern Warfare 3.

In September Valve had decided to have IceFrog speed up the work for DOTA 2 after the success of the International Tournament, IceFrog posted: ” Our original plan was to spend the next year or so in beta, adding new features and slowly growing the number of heroes until we reached a level of parity with Dota 1, at which point we’d release Dota 2 to the world. But the feedback we’re seeing everywhere is that people just want to play it, even though there’s still a ton of heroes yet to be implemented. We’ve also seen that the folks who are already in the beta are chomping at the bit to show everyone else some of the fun games they’ve had. So we decided our original plan was dumb.”  Since release of that news the decision to keep the  game in Beta seems to be paying off quite well.

A graph down below was built using Steam Graphs shows the stats over the last few days. At it’s peak time US Counter-Strike Source, Counter-Strike 1.6, have the upper hand, But in those downtime hours Dota 2 overtakes both which hints to the fast strong growing  community.

Source: PC Gamer

Borderlands 2 packs Steamworks on PC

Gearbox and 2K have been quick to eliminate any speculation about online support and protections for Borderlands 2, today they’ve announced that Steamworks will handle achievements, DLC, updates and matchmaking services with Steam Cloud picking up the tab for game progress data as well.

This acts as a shift from the in-house system used in the original title on the PC, with Steamworks they’re able to harness an entire user base with relative ease especially when handling 4 player match-ups. The only frustration might come from using online activation for the game, generally Steam requires online decryption of the files before allowing someone to play the game offline which means there will be a one-time validation requirement attached.

Borderlands 2 is set to arrive this September, hopefully we’ll have some deeper looks at the game between now and the release.

The Serious Sam Collection and a retrospective by Rich Knuckles

You thought you knew hardcore when you played MW for the first time, or when you managed your way into BF3. Fact is, you never knew hardcore at all because everyone seem to have forgotten about Sam… Serious Sam. The hardcore bastard with a love for killing everything that Mental can throw at him came back at the end of 2011 with a new game and tons of action for PC gamers. With BFE and the indie series already out for sale on various digital channels there was only one more thing Croteam and Devolver Digital could do, The Serious Sam Collection is a result of that.

Check out the video to get a full taste for how epic this really is. After that, head over to Steam and get in on the goodness because it’s that damn amazing.