Steve Niles brings a new Criminal Macabre adventure, The Iron Spirit!

Dark Horse has made a ton of announcements at Emerald City Comicon this year, one of those has been a new adventure for Criminal Macabre fans, The Iron Spirit is a new story that will please current fans of the story and act as an introduction piece to suck in new readers as well. A haunted veteran leads Cal to a creepy base full of mad experiments conducted on unsuspecting soldiers.

It’s an odd tale of death and the undead and all the impacts around both sides, we’ve seen our hero in Criminal Macabre go through a slew of situations and this latest one will be an epic chance to give him a new tale.

The Book is a ways off, Criminal Macabre: The Iron Spirit is slated to hit shelves on September 12, 2012 and we should have a preview a few weeks prior to that to give a heads up on how this new tale pans out.

Link: Dark Horse Blog

Review: The Occultist #2 of 3

Created By: Mike Richardson
Story: Mike Richardson and Tim Seeley
Script: Tim Seeley
Art: Victor Drujiniu
Colors: Andrew Dalhouse
Cover: Steve Morris
Letters: Nate Piekos of Blambot
Published By: Dark Horse

The beginning of this issue of The Occultist is a bit confusing, but as the story progresses it all comes together quite nicely.  Rob and Detective Melendez are out (although she’s still unsure why and how she’s there) narrowly missing death at each turn and we begin to see the Sword has taken the wheel and Rob’s more or less just along for the ride.  To say that Rob has a few enemies is an understatement, there seems to be an endless amount of baddies looking to get to him (the Sword) first.  Added to the price that has been bestowed upon his somewhat clueless head is that he is also trying to keep Detective Melendez AND his girlfriend safe, failing at the latter.  As Rob tries to juggle understanding his new role and maintaining some semblance of his previous life, we really get a sense of just how hectic his life has become. We learn that Rob is different from previous people who the Sword had chosen, he’s not a power-hungry psycho, rather, he’s just a normal college kid who has experienced particular circumstances.  It seems that the flashback to his childhood plays a major role into why he was chosen.

I really enjoyed this issue.  The Occultist has a lot of action and is very fast paced.  There is so much going on and so many characters that you really have to pay attention.  The dialog and story progression are excellent, as is the art.  An entertaining read and a definite recommendation.  Transforming monsters, a bounty hunter with a conscience, clueless college kids, this comic really has it all!

Release Date: December 14, 2011



Review – Saints Row: The Third | PC

Being a Saint was never easy, but it’s fun as hell and Saints Row The Third is here to bring more of that madness. The Syndicate is in overdrive and there’s no room for the Saints in this installment, the game starts off with a bang and it only gets more intense from there. Will you fall down to a group of techies, wrestlers and suits or will you rise up and wreck shop on everyone? Really the choice is up to the player on how involved they want to get, do you break down gangs, regain your turf and take over entire neighborhoods or do you just head for the top? After such a long departure from the series it really is welcoming to walk into Steelport and see all the investments that Volition made in Saints Row: The Third.

For those looking for a little more detail check the spoiler out.

[spoiler show=”Story Spoilers” hide=”Story Spoilers”]Gat’s dead, the Saints are now crippled by the Syndicate and… your character and the remaining Saints are ready to bring absolute hell fire down on everything that moves. Revenge is on the plate and utter domination, Steelport has seen a lot of things but this will be one of the most epic yet. Kanye’s Power is a major song for the game but the only Beautiful Death coming is to anyone who messed with the Saints.


Tweaking your character:

Character customization is the first feature that everyone gets a look at, You have basic male and female models with Caucasian, African, Asian and Hispanic bases, of course you can completely alter these into another world. Skin color choices run from realism to comic fantasy in an instant, want a metallic brawler in green? We’ve got that and body shaping in ways that probably wouldn’t make sense in any normal title. Add onto that 7 possible personalities including zombie speak and you’re in for some trouble, the taunts and compliments add some extra flavor for when you walk the streets. For those worried, there are plenty of chances to adjust this completely once you get started and get some cash in your pocket.

Control and Action:

Action on the PC is simple, the mouse controls the view angle and the ASDW controls the basic movement, for most events and vehicles this should pose no issues. Those used to sandbox games on the PC will be at home with the movement, those new to the idea of driving with a keyboard will be glad to know that Saints Row: The Third actually simplifies the process with assisted drifting easy drag starts and assisted stability when driving. For some this might seem heavy-handed, for most players they’ll never notice these changes unless they tune in for them. Where this all goes a bit wrong is with the flight control, the mouse allows you to pan your viewing while ASDW takes over for flight control with shift and control often taking over for elevation or acceleration. It’s messy but you can live through it or just use a gamepad and call it a day, it took a bit of self-restraint to avoid using W and S for acceleration and deceleration but I was able to get used to it after a few tries.


Visuals are amazing on Saints Row: The Third, seriously they’re really crazy for quality. On a 4850 I was clearly out of my league with this review, in the future I’ll be working off of a 6800 series GPU instead to help muscle out some of that lag. HBAO has multiple settings for different generations even going so low as to allow DX9 cards some simulated fun on Low. Texture settings go from low to high and really take a hit to your video memory, if you exceed this you’re going to take on major FPS hits. Unfortunately it’s hard to rely on the automatic selection system, I defaulted to pure low with max FSAA. While I do love anti-aliasing, I often sacrifice it in favor of higher resolutions and better features elsewhere including higher quality AF ranges. If you’re looking to maximize the game, make sure you’re running a mid-high end DX11 card as even DX10 models will find themselves struggling to keep up with the game at times. While I admit it looks amazing at full resolution and settings in DX10 it’s almost a slide show at that point.

Soundtracks / Radio:

The stations in Saints Row are nothing short of crazy at times, going through alternative, hip-hop, electronika, classical, adult swim, death metal and top 40 hits from all ages. There’s a little something for everyone and the game features a ton of licensed hits to keep the cruising interesting, no doubt there’s always a station to match your mood or interests at any given time. Odd enough I found myself actually listening to classical when I would fly around the city as it helped me maintain a flow between buildings and in critical turns. Have no doubt that there will be something to cater to your interest and there’s enough variety that you wont hit the same song twice in a mission.

Story and gameplay:

Saints Row: The Third is what you make of it, if you want to take over the city financially, you can build an empire with massive funds and payoffs. It’ll take some work to defend those areas but it’s possible to pull off, in exchange you’ll gain popularity with the public and additional funds for your time in some cases. For the combat oriented players, if you’re brave and sneaky enough you can survive to beat the crap out of your opposition and steal all their weapons and money and live on the run hiding and ducking for cover. It’s a tough job but it is possible to pull off, as you progress in the game you’ll get weapons and upgrades that make it easier to decimate rival gangs and even the super clones running around.

If you’re in the game for the story itself, you will not face disappoint. The story packs comedy, tension, drama and action like no other, you really can’t compare anything else to what Saints brings to the table because there isn’t quite anything like it. The best in some form you could get is the Postal series and even then it’s not exactly a good fit. If you’re in for some mature themed insanity I can’t think of a better game to get right now or even in the next few months. Burt Reynolds, Zombies, Tank sky fights and more all await you in Steelport and there’s no reason to really avoid it.


Saints Row: The Third isn’t the end all be all of gaming, Saints Row 4 is and you’ll need to wait another few years for that one to arrive. If you can hold out though I would suggest giving serious consideration into The Third, it really stands alone in gaming with an offering that can’t be matched. Some gamers may feel it’s proper to compare it to Grand Theft Auto IV but honestly, GTA isn’t even in the same league. You can’t compare the brink of insanity with attempted realism, it doesn’t work visually or in any story form, if you want crazy get Saints and you wont look back.


Overall: 9/10

Review – The Thing: The Northman Nightmare

Written By: Steve Niles
Art: Patric Reynolds
Colors: Dave Stewart
Letters: Nate Piekos of Blambot
Cover: Menton3
Published By: Dark Horse

This comic is to coincide with the October 2011 theatrical release of The Thing. The story begins in 1121 A.D. with a group of vikings on a mission. They must walk on foot through the snow and treacherous conditions to find a group of their people.  As they continue on their journey they find that all may not be right around them.  Bodies and “mutated” skulls litter the terrain, accidents occur and the people they are looking for seem to have gone missing.  One thing to be said about these vikings, they do not play.  A particular event occurs, a decision needs to be made and without hesitation a quite horrendous action takes place with no hard feelings.  These guys are tough, pure and simple!  When they reach their destination the weirdness really begins to occur.  A group of women are all that is left in the tiny village and they are more than they appear to be.  The vikings continue to fight, but the question becomes will they be victorious?

The story, art and dialog are all very good.  Steve Niles is quickly becoming one of my favorites.  He really creates cool characters and is quickly able to set up personalities and backstory within those characters.  Overall, I would recommend this, however, more action would have made The Thing a better read.  If you are a huge fan of The Thing, what are you waiting for?  Go get it!



House of the Dead: Overkill gets screens and new art

Just when you thought the arcade shooter was dead. Sega comes in with one of the campiest games ever. House of the Dead: Overkill is a journey into madness using the PS3 move control system this round, players will go round after round into a 70’s Grind House inspired slaughter with only their sanity to lose.

Personally, Overkill on the Wii felt short, I hope they can get a little extra life out of this port because the game is funny to go through with a friend or in a group. Check out the screens below to see the art goodies and caps from Overkill.

Stan Lee signing at The Grove next Friday!

Stan Lee has been on a rampage for signings and public appearances over the past few years, for those hoping to get their meet and greet moment with the artist and author next week is the chance. Those wandering around The Grove in Los Angeles next Friday will have a chance to meet and interact with Stan Lee at the Barnes & Noble bookstore as he signs copies of ULTIMO volumes 1 & 2.

The event details are:

Friday July 16th, signing begins at 7pm

Barnes & Noble
189 Grove Drive Suite K 30
Los Angeles, CA 90036

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It’s another Rock Band DLC update

Harmonix has stuck to the idea of weekly updates with determination. This week they bring out The Vines and Sweet Billy Pilgrim to the 360/Wii/PS3 stores.

Sweet Billy Pilgrim – “Future Perfect Tense” +
The Vines – “Get Out”
The Vines – “He’s a Rocker”
The Vines – “Orange Amber” +
The Vines – “Outtathaway” +
The Vines – “Ride”

Tracks marked with a + will be available on the European PSN store on July 14, usual $2 track prices apply to all markets and The Vines pack will run $8.49.