Review – The Walking Dead #101 – Something to Fear

Creator, Writer: Robert Kirkman
Pencils, Inks: Charlie Adlard
Letters: Rus Wooton
Editor: Sina Grace
Gray Tones, Cover Color: Cliff Rathburn
Cover Art: Charlie Adlard
Published by: Image Comics

Walking Dead #101 is here, I really don’t know how to open this given the ending we saw in 100. It was basically one of the highest selling books of 2012 and honestly it was also probably one of the most brutal  events in a comic at the same time. If you’ve been skirting around reading the issues and just getting by on reviews I can’t really stress how hard of a hit 100 is and that if you’re interested just get it and take it in.

That said, 101 is here,  everyone is pissed, Maggie, Carl, Sophia. There’s no way to get past what happened to Glenn and how absolutely screwed they all were the minute Negan’s men showed up to surround them. Given the ammo shortage and everything else going on and the kids in the van, it was impossible to even attempt a last stand in such a case. Now comes mourning, continued rage and of course revenge. The group makes the last leg of their original journey ensure Maggie and Sophia make it safe in their trip. The rest of the concerns fall to the wayside though and it’s an emotional punch for all of them, even Carl.

All isn’t lost in 101, while the group is mentally beaten at this point, they’re still in the fight and a recent  capture makes the possibility of their survival that much stronger. When they said it was a whole new world they forgot to take into account the issue of new threats and greater foes, it’s doubtful that Rick will make the same mistake twice after this incident. The series got violent but it’s about to get much uglier as they buckle down for some large confrontations between Negan and the camps. If only they could also tackle that small issue of ammunition, given they only have a week to prep their shipment for Negan they really don’t have that much time available to them for any new plans.

Compared to 100, The Walking Dead #101 is a shorter trip but the possibilities seem endless for how this battle is going to go forward. Kirkman takes the speed of the issue to a slower pace to let people catch up with the recent trauma while setting the groundwork for the next battle, Adlard continues to deliver on emotion and gestures and as a whole it’s a well-rounded issue that tries to address the immediate fallout that strikes Rick’s group.

Release Date: August 15, 2012

Story:★★★★½ 
Art:★★★★½ 
Dialog:★★★★☆ 
Overall:★★★★☆ 

The Walking Dead #100 Sells Out, Issue Was Best-selling First Print in 15 Years

Coming off a whirlwind release day the week of Comic-Con International and supported by special events at comic book stores around the country, THE WALKING DEAD #100 by Robert Kirkman and Charlie Adlard will receive a second printing after selling out of its record-setting first printing. At 383,612 copies, the sales of THE WALKING DEAD #100 were the best initial orders for a single issue of a comic book since 1997.

A harrowing and heart-wrenching event in the lives of Rick Grimes and his band of survivors, THE WALKING DEAD #100 has been critically acclaimed for its examination of violence and mortality.

At The Comics Journal, Sean T. Collins considered the depiction of brutality: “It’s hugely graphic and gory, but more importantly it’s predicated on anguish and agony, on a character begging for their life and slowly losing it anyway, in view of other characters, including children, made to watch as punishment,” he wrote. “A ‘bad guy’ is committing the violence, but its horribleness is quite of a piece with the series’ presentation of human-on-human violence overall.”

Augie De Blieck, Jr. at Comic Book Resources wrote, “[T]his issue delivers. It is not, however, the massive rampage of blood and guts I expected it to be. Robert Kirkman and Charlie Adlard deliver something much smaller, but just as effective, creepy, tense and sad.”

The issue inspired Bleeding Cool‘s Adi Tantimedh to ponder the function of tragic fiction in society. “I wonder if the popularity of THE WALKING DEAD and the zombie apocalypse genre is a kind of atavistic ritual that the culture is partaking in to magickally ward off the worst that could happen, which is societal collapse into full horror,” Tantimedh wrote. “…[T]he proxy of fiction allows the audience to mentally put themselves through the horror to find catharsis and feel more secure after the experience.”

The second printing of the milestone issue will feature a new cover with art by Adlard. It is available for order now with the Diamond code JUN128066.

The Walking Dead Escape at Comic-Con 2012! Updated!

Walking Dead fans get ready for an experience like no other. If you have ever dreamed of being a zombie/walker (really?), a survivor in a zombie apocalypse (who hasn’t?) or you are just a little weird and have wanted to watch humans and zombies fight it out on the sidelines (me!), then this years San Diego Comic-Con is where you need to be. The Walking Dead Escape is going to offer fans the chance to dodge walkers through an obstacle course at Petco Park. If you sign up as a survivor before June 9th you can save some money. The tickets cost $70 right now until June 9th, $80 from June 10th – July 10th and if they are still available, $90 for walk ups. Update: If you just want to watch tickets are $15.  All the information on how to be a walker has been released and it is as follows:  Horde Walker half shift (2.5 hours) $39, Horde Walker full shift (4 hours) $39 (with a $20 credit 14 days after the event so it’s really $19).  Horde Master (lead your own horde) pay $39 now and if selected receive a $39 credit 14 days after the event.  If I’m reading this correctly that seems like free to me!  Horde Hero, this is the big daddy of the event, you get fully made up in zombie make-up, you can get your zombie on as long as you want and you get zombie training (I don’t know what this is, but I like the sound of it), this will cost $149.  As an added bonus, all make-up will be done by Greg Nicotero and KNB EFX! All walkers and survivors will receive an exclusive, special edition 100th issue of The Walking Dead and all spectators will receive an exclusive, special edition poster of the cover of the 100th issue! You don’t have to worry about fitting this into your busy Comic-Con schedule because it will take place over 3 days with a bunch of different times to accommodate everyone!

Order your tickets here!

Review – The Walking Dead #98 – Something to FEAR Part 2

Creator / Writer: Robert Kirkman
Pencils: Charlie Adlard
Letters: Rus Wooton
Inks: Charlie Adlard
Gray tones & Cover Color: Cliff Rathburn
Editor: Sina Grace
Cover: Charlie Adlard

The stage is set and the fight is on, Rick and the group are making their stance against Negan leaving a trail of bodies anytime they collide against them. Eugene and Abraham are off hoping to secure a facility to produce more bullets for the group but it’s not all as it seems, with so much tension going on there is danger around every corner for this group.

Issue 98 takes us into the heat around this secret mission from the duo, off to prove they’re onto a new development we see Eugene and Abraham venture out. Unfortunately Negan hasn’t taken the recent decimation of one of their patrols that well and they’re out not only for payback but for the Hilltop and its occupants as well for retribution. As with anything in this series, casualties are always high and with them right at the gates to the Hilltop there’s an extra threat to the security of the compound for the people. Rick’s party is faced with not only Negan’s forces gearing up for a hostile clash but with low ammunition and the undead gathering around the gates for even greater problems. Add onto this a hostage situation and the passing of one of the Hilltop members by the violent actions of the Negan forces.

Rick took up the mantle of leader when they came to the Hilltop, promising a future for all of those who have endured with him so far. After reading through the latest issue it’s hard to say what future they might have, walking among the dead until they’re put out of their misery or fighting Negan’s forces to the death as they struggle to hold on. It’s certainly not a happy outlook right now but it never really is in the world of The Walking Dead.

Story:★★★★☆ 
Art:★★★★½ 
Dialog:★★★★☆ 
Overall:★★★★½ 

Review – The Walking Dead: A New Day Episode 1 – Xbox 360

Walking Dead fans get excited. The first installment of Telltale Games, The Walking Dead 5 part game series is here and it’s good! In case you’ve missed all the news, it’s now available on PC, Mac, Xbox 360 and PS3 for the pittance of $5 per episode.

Background

I played The Walking Dead: A New Day on the Xbox 360 and the game took about 2 to 2 ½ hours to complete. You play as Lee Everett, a convicted murder who, because of the recent zombie outbreak, finds himself injured and trying to survive in a world that no longer makes any sense. Lee soon meets a little girl named Clementine, who has been alone for days and is bad ass enough to have survived on her own. They quickly bond and the adventure begins.

Along your travels you meet a bunch of different characters that are new to The Walking Dead cannon in addition to a couple familiar faces. Slowly, you begin to learn some of your character’s back story and get a feel for the other characters in the game.

Graphics

The game itself has both a mix of the T.V. show and the comic book and strikes a really awesome balance between the two. Since some of the people you run into along the way are characters we already know (and love) there is a familiarity with what is going on and the cel-shaded graphics makes the game look like you are right in the middle of the comic book. I love the graphics, there were times throughout the game that I couldn’t get over how close to the comic it really looked which added to the overall experience of the game. The game, like the show and comic book is very character development heavy, which is why I think that they are both as great and compelling as they are. The game does an excellent job really fleshing out the characters and making you either really like them or really hate them. There is one character in particular, Larry, that you meet along the way who really infuriated me. I kept hoping there would be a time somewhere in the game where I would be able to kick his ass.

Gameplay

While there’s not a ton of zombie action (a complaint I hear about all the time in regard to the T.V. show), I think it’s exactly the way it should be. The Walking Dead is about the characters, their coping strategies and if and how they survive through extreme circumstances. These aspects are perfectly captured in the game. The game is dialog and choice heavy, a kind of Choose Your Own Adventure game that is very interactive both in your decisions and with your in-game environment. This format is nice and gives you a good bang for your buck because you can play the game multiple different ways by simply choosing different answers.

Throughout The Walking Dead game you interact with people (and your environment) and are given multiple choices in your conversations. The choices are on a time limit (some seemed longer than others) and the choices you make affect your game play in the future. The characters you interact with remember the things you tell them, so if you lie, you better remember that in future conversations. The choice aspect of the game often times made me feel very tense and anxious, but in a good frantic kind of way. It made me feel like I really needed to think about the answers I was going to give and the choices I was going to make, except I didn’t have much time to think creating situations where I had to make snap decisions.

There were definitely some challenging parts to the game. There are a couple of tasks that you must complete to progress and they proved a little frustrating. After I figured out how to complete them it was a “smack yourself in the head” kind of moment, because they were not actually as difficult as I made them out to be. For the achievement hunters, you get all 8 achievements on the first run through just by completing the story. My only gripe, and it’s a minor one, is that there were a couple of times in the game that the camera angle/control got a little wonky, it didn’t actually affect my game play in any way but it was a little annoying.

Conclusion

It is well worth the $5 and at that price there is no excuse for Walking Dead fans to not get this game. I thoroughly enjoyed it and I can’t wait for the next episode!

Gameplay:★★★★★★★★½☆ 
Story:★★★★★★★★★☆ 
Visuals:★★★★★★★★★½ 
Overall:★★★★★★★★★☆ 

The Walking Dead Compendium at ECCC 2012

There are many amazing things in the comic world, busts, figures, variants and of course the stories themselves. Emerald City Comicon fans get a taste of something that combines most of that goodness into a timed exclusive shell. The Walking Dead Compendium, it’s enough to make you want to travel to Seattle just to grab it. For those like us who can’t do such a thing, we have some pretty pictures courtesy of Skybound and they really are something to see. While the first shot at this book will only be available at ECCC, the rest should be ready in time for San Diego Comic-Con later this summer.

Details on the release:

  • Available at Booth #310
  • 48 issues covered in this first volume
  • Over 1,000 pages of Walking Dead goodness
  • Hard cover with gold embossed logo
  • New cover by Charlie Adlard
  • Limited to about 100 for ECCC
  • Price: $100.00

Links: Image Comics | Skybound

Image announces Emerald City Comicon 2012 programming

Emerald City Comicon is right around the corner, the event kicking off next week is running out of time for announcements and so Image has their schedule confirmed for the show today. Check out the full details from Image below.

Programming

Creator Spotlight: Marc Silvestri
Join Top Cow founder, Image partner, movie producer and top industry artist Marc Silvestri (THE DARKNESS) as he takes a retrospective look at his legendary career spanning three decades. Moderated by Top Cow Publisher Filip Sablik, Silvestri will look back at everything from his early years on such top titles as X-Men and Wolverine to the founding of Image Comics and Cyberforce to the redefining of his company and the creation of mini-icons like Witchblade and The Darkness. Friday, 4pm, Room 211

Robert Kirkman Q&A
Kirkman, one of the most successful writers in comics today, best known for his work on The Walking Dead, Invincible, and Super Dinosaur, will offer fans some insight into the genius behind their favorite hit comics. After becoming an Image Comics partner in 2009, introducing the internationally renowned hit TV show based on the comic, “The Walking Dead” on AMC, and recently announcing an upcoming video game adaptation of the same series from TellTale Games, he has proven to be an unstoppable creative force. Friday, 7pm, Room 4C1-2

Image Comics – 20 Years of Creator-Owned Independence
Some of the most exciting rising stars in comics today and established creators alike will be coming together to talk about the past, present, and future of Image Comics. Join Ed Brubaker (Fatale), Joe Casey (Butcher Baker, Officer Downe, Haunt), Brandon Graham (King City, Prophet), Joe Keatinge (Glory, Hell Yeah), Emi Lenox (Emitown), Nathan Edmondson (Who Is Jake Ellis?, The Activity, Dancer), and Natalie Nourigat (Between Gears) to experience this lively conversation and be among the first to hear some big announcements! Saturday, 12pm, Room 4C3-4

Top Cow’s REBIRTH: The Beginning
Join Top Cow Publisher Filip Sablik as he leads an informative and lively discussion about the 20th Anniversary of Top Cow and the REBIRTH of the Top Cow Universe in 2012 with creators including Marc Silvestri and Jeremy Haun. Be the first to hear exciting new announcements, get added insight into the state of the Top Cow Universe, and get your questions answered! Saturday, 1pm, Room 4C1-2

Talkin’ Dead with Jon Bernthal & Laurie Holden
A “lively” discussion with The Walking Dead stars Jon Bernthal and Laurie Holden. Join them as they talk about the show’s record breaking viewing numbers, what it’s like to film in an apocalyptic, zombie filled world and what the future holds for Shane and Andrea. Hosted by David Boze (KTTH 770 AM). Saturday, 1 pm., Room 4A

Take to the Sky: Skybound and the Next Generation of Independence
Things continue to look up for Skybound, Robert Kirkman’s imprint at Image Comics. The premiere original Witch Doctor has sold out nationwide, the all-ages hit Super Dinosaur  continues to soar, and And Kirkman’s first-ever writers’-room-driven crime drama, Thief of Thieves, is a critical success… what’s next? Join Robert Kirkman as he discusses the future of the imprint with his stable of creators, including the creative teams behind Witch Doctor, Thief of Thieves, and more! Expect only AWESOMENESS. Sunday, 12pm, Room 4C3-4

SIGNINGS

At the Image Booth – #310

Friday
2:00-3:00
Sina Grace (Li’l Depressed Boy)

3:00-4:00
Tim Seeley (Hack/Slash, Witchblade, Bloodstrike)
This is a ticketed signing, limited to one ticket per person. Tickets will be available at Image Booth #310 the day of the signing.

4:00-5:00
Shane Houghton (Reed Gunther)

5:00-6:00
Nathan Edmondson & Mitch Gerads (The Activity)

6:00-7:00
Landry Walker (Danger Club)

7:00-8:00
Jean-Paul Bonjour, Robert Love & Dana Shukarsi (Alpha Girl)

Saturday
10:00-11:00
Joshua Williamson (Xenoholics)

11:00-12:00
Gerry Duggan & Phil Noto (The Infinite Horizon)

12:00-1:00
Landry Walker (Danger Club)

1:00-2:00
Nathan Edmondson & Mitch Gerads (The Activity)

2:00-3:00
Kurtis Wiebe & Riley Rossmo (Green Wake, Debris)

3:00-4:00
Tim Seeley (Hack/Slash, Witchblade, Bloodstrike)

4:00-5:00
Jean-Paul Bonjour, Robert Love & Dana Shukarsi (Alpha Girl)

5:00-6:00
John Layman (Chew)
This is a ticketed signing, limited to one ticket per person. Tickets will be available at Image Booth #310 the day of the signing.

6:00-7:00
Nick Spencer & Joe Eisma (Morning Glories)
This is a ticketed signing, limited to one ticket per person. Tickets will be available at Image Booth #310 the day of the signing.

Sunday
10:00-11:00
Shane Houghton (Reed Gunther)

11:00-12:00
Jean-Paul Bonjour, Robert Love & Dana Shukarsi (Alpha Girl)

12:00-1:00
Nick Spencer & Joe Eisma (Morning Glories)

1:00-2:00
Richard Starkings (Elephantmen)

1:00-2:00
Lisa Wood (Thought Bubble Anthology)

2:00-3:00
Tim Seeley (Hack/Slash, Witchblade, Bloodstrike)

3:00-4:00
John Layman (Chew)

4:00-5:00
Joshua Williamson (Xenoholics)

At the Skybound Booth – #310

Friday
4:00-5:00
Robert Kirkman (The Walking Dead, Invincible, Thief of Thieves)
This is a ticketed signing, limited to one ticket per person. Tickets will be available at Image Booth #310 the day of the signing.

Saturday
5:00-7:00
Robert Kirkman (The Walking Dead, Invincible, Thief of Thieves)
This is a ticketed signing, limited to one ticket per person. Tickets will be available at Image Booth #310 the day of the signing.

Sunday
3:00-4:00
Robert Kirkman (The Walking Dead, Invincible, Thief of Thieves)
This is a ticketed signing, limited to one ticket per person. Tickets will be available at Image Booth #310 the day of the signing.

At the Top Cow Booth – #414

Friday
1:00-2:00
Dennis Calero (Netherworld, City of Refuge)

5:00-6:00
Tim Seeley (Hack/Slash, Witchblade)
This is a ticketed signing, limited to one ticket per person. Tickets will be available at Image Booth #310 the day of the signing.

6:00-7:00
Marc Silvestri (Witchblade, The Darkness)

All Day
Phil Hester (The Darkness)
Filip Sablik (Last Mortal)
Matt Hawkins (Think Tank)

Saturday
11:00-12:00
Tim Seeley (Hack/Slash, Witchblade)
This is a ticketed signing, limited to one ticket per person. Tickets will be available at Image Booth #310 the day of the signing.

3:00-5:00
Marc Silvestri, Phil Hester & Jeremy Haun (The Darkness)

All Day
Phil Hester (The Darkness)
Filip Sablik (Last Mortal)
Matt Hawkins (Think Tank)

Sunday
12:00-1:00
Tim Seeley (Hack/Slash, Witchblade)
This is a ticketed signing, limited to one ticket per person. Tickets will be available at Image Booth #310 the day of the signing.

1:00-2:00
Jeremy Haun (The Darkness)

All Day
Phil Hester (The Darkness)
Filip Sablik (Last Mortal)

Special Guests of ECCC
Mike Allred (Madman) – C-08
Ed Brubaker (Fatale) – M-05
Chris Burnham (Hack/Slash) – F-18
Greg Capullo (Spawn) – N-06
Joe Casey (Butcher Baker) – K-02
Keu Cha (The Darkness, The Magdalena, Witchblade) – B-02
Marian Churchland (Elephantmen) – C-05
Camilla d’Errico (Sky Pirates of Neo Terra) – A-01/02
Gerry Duggan (The Infinite Horizon) – P-03
Nathan Edmondson (The Activity, Dancer) – C-09
Joe Eisma (Morning Glories) – C-07
Jay Faerber (Near Death) – 310
Mitch Gerads (The Activity) – F-17
Chris Giarrusso (G-Man) – C-04
Bryan JL Glass (Mice Templar) – O-04
Brandon Graham (King City, Prophet) – C-05
Brian Haberlin (Witchblade) – K-06
Tony Harris (War Heroes, Chin Music) – 310
Jeremy Haun (The Beauty, The Darkness) – 414
Phil Hester (The Darkness) – 414
Shane Houghton (Reed Gunther) – 402
Jason Howard (Super Dinosaur) – I-12
Joe Keatinge (Hell Yeah, Glory) – C-06
Robert Kirkman (Image Partner – The Walking Dead, Invincible, Thief of Thieves) – 310
Erik Larsen (Image Partner – Savage Dragon) – C-03
Emi Lenox (EmiTown) – C-06
Steve Lieber (Underground) – M-03
Tony Moore (The Walking Dead) – P-01
Steve Niles (Crime and Terror, Chin Music) – G-01
Justin Norman (Elephantmen) – C-05
Phil Noto (The Infinite Horizon) – P-03
Natalie Nourigat (Between Gears) – 222
Michael Avon Oeming (Mice Templar) – O-03
Ryan Ottley (Invincible) – I-12
Jeff Parker (Underground) – F-21
Riley Rossmo (Green Wake, Rebel Blood) – C-07
Tim Seeley (Hack/Slash, Bloodstrike) – 310/414
Brandon Seifert (Witch Doctor) – C-09
Marc Silvestri (Image Partner – Witchblade, The Darkness) – 414
Charles Soule (Twenty-Seven) – C-10
Nick Spencer (Morning Glories, Infinite Vacation) – 310
David Hahn (All Nighter) – 222
Ben Templesmith (Pigs) – D-15
Jim Valentino (Image Partner – Shadowhawk) – 310
Matt Wagner (Mage) – H-05
Shane White (Hack/Slash) – F-08
Kurtis Wiebe (Green Wake, Peter Panzerfaust) – C-10
Joshua Williamson (Xenoholics) – 802
Brian Wood (Mara) – K-01
Jim Zub (Skullkickers) – C11

The Walking Dead TV Series 1 figures hit Wal-Mart, GameStop

Trying to find your favorite Walking Dead TV figures but having a pain of a time? Wandering WonderCon looking for that special deal? Things are about to get a little easier now that McFarlane Toys has announced that Walking Dead TV Series 1 figures will be going nationwide to Wal-Mart and GameStop stores for eager fans. While this doesn’t mean you’ll instantly have access, you’ll at least raise the chances of finding your collection a little faster.

The Walking Dead TV Series 1 include:

It’s a limited group in this series but it’s a start, no word on if this applies to any future releases or if there will be another exclusivity period, one can only hope they’ll be a little easier to find this time around.
For those hoping to see a little more… The Walking Dead Season 2 DVD / Blu-Ray in Limited Edition form will sport a custom Bust statue just for the run, now you just have to wait on that one to launch later this year (Q3 2012).