Warner Bros. Interactive Entertainment Announces Injustice: Gods Among Us Ultimate Edition


Original Game Content and All Downloadable Content Included in One Package for Hours of Fun

Warner Bros. Interactive Entertainment and DC Entertainment today announced the launch of Injustice: Gods Among Us Ultimate Edition. Developed by award-winning NetherRealm Studios, Injustice: Gods Among Us Ultimate Edition debuts in the Americas Nov. 12 and Europe and other global territories beginning Nov. 29, with the comprehensive version of the 2013 best-selling fighting game franchise. The game will be available for the PlayStation 4 computer entertainment system, PlayStation 3 computer entertainment system, PlayStation Vita handheld entertainment system and platforms, Xbox 360 games and entertainment system from Microsoft and for Windows PC.

Injustice: Gods Among Us Ultimate Edition will include all original game content as well as all downloadable content (DLC). Valued at more than $120, the game will be available at a suggested retail price of $59.99 for PS4 system, PS3 system and Xbox 360, $49.99 for Windows PC and $39.99 for PS Vita.

The DLC included in Injustice: Gods Among Us Ultimate Edition, includes fan favorites Lobo, Batgirl, General Zod, Martian Manhunter, Zatanna, as well as Scorpion, a character from the Mortal Kombat world, as reimagined by Jim Lee, Co-Publisher at DC Entertainment.  In addition, more than 40 extra character skins and 60 S.T.A.R. Labs Missions, originally offered as DLC, are now available from the start of the game.  Also packaged with the Americas version of the game will be its music soundtrack featuring an exclusive track from Jane’s Addiction titled “Another Soulmate” and 11 songs from popular artists ranging from Depeche Mode to AWOLNATION.

Remastered for next-gen technology by High Voltage, the PS4 system version will feature Touchpad functionality, video sharing and streaming, and will link to players’ PlayStation Network Feed page during match wrap-ups and pause menus. High Voltage is also bringing the PC version of the game to hungry fans.

The PS®Vita version, which is adapted for the handheld experience by Armature Studio, will feature touch controls for mini-games in the story mode and S.T.A.R. Labs Missions, Ad-hoc and Wi-Fi multiplayer, collectible hero cards, and all DLC released to date.

Debuting in April 2013, Injustice: Gods Among Us is a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favorite DC Comics icons such as Batman, Harley Quinn, Solomon Grundy, Superman, The Flash, Wonder Woman and many others. Set in a world where the lines between good and evil are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.

Warner Bros Interactive Entertainment Launches INJUSTICE: GODS AMONG US For Xbox 360,Ps3 and Wii U systems.


Warner Bros. Interactive Entertainment and DC Entertainment today announced the North American launch of Injustice: Gods Among Us for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system and the Wii U™ system. 

Developed by award-winning NetherRealm Studios, Injustice: Gods Among Us introduces a new franchise in the fighting game genre and a brand new story created in collaboration between NetherRealm Studios, DC Entertainment and comic book writers Justin Gray and Jimmy Palmiotti.  As the story unfolds, players will experience the power, gadgetry and unparalleled strength of some the most popular DC Comics heroes and villains, such as Batman, Superman, The Flash, Wonder Woman, Green Arrow, Aquaman, The Joker and others, as they engage in epic battles in a world where the line between good and evil is blurred.

“NetherRealm Studios was dedicated to making Injustice: Gods Among Us   an immersive, action-packed  experience,” said Ed Boon, Creative Director, NetherRealm Studios.  “We’ve created an original game with an all-new story filled with iconic characters  DC Comics and gaming fans will appreciate.”

Injustice: Gods Among Us features numerous locales pulled from DC Comics lore including Arkham Asylum, Metropolis, Atlantis, and more.  The arenas are multi-tiered, destructible, interactive playgrounds in which players can unleash each character’s unique super powers, individual move-sets and environmental interactions to beat their opponents.  Fans can also extend their experience by playing the S.T.A.R. Labs missions, which offer players a wealth of additional content and unique gameplay that are outside of the game’s story mode experience. 

Bringing these characters to life is a cast of actors, including Stephen Amell, star of the CW Network’s hit action show, Arrow, who reprises his role as the Green Arrow in the game as an unlockable “Arrow” version of the character, which players can choose to use in-game.  Also featured are Kevin Conroy, as Batman; Tara Strong, as Harley Quinn and Raven; Neal McDonough as The Flash; George Newbern as Superman; Adam Baldwin as Green Lantern; and Alan Tudyk as Green Arrow (regular version). 

Fans looking for the ultimate package can purchase the Injustice: Gods Among Us Battle Edition for Xbox 360 and PS3, which includes the game disc and Injustice: Gods Among Us Fight Stick, featuring official artwork from the game and three exclusive skins based on Batman, Superman and Wonder Woman from DC COMICS – THE NEW 52.  The Battle Edition is available exclusively at Gamestop for $149.99. 

Also available is the Injustice: Gods Among US Collector’s Edition for Xbox 360 and PS3, which includes the game disc, an exclusive DC Collectibles statue featuring Batman and Wonder Woman, a special Collector’s Edition of the first print issue of the Injustice: Gods Among Us DC Comics series, digital download of the DC Universe animated film Justice League: Doom, and three exclusive skins based on Batman, Superman and Wonder Woman from DC COMICS – THE NEW 52.  The Collector’s Edition is priced at $99.99 and available in limited quantities. 

Players looking to extend their gameplay experience can buy the Injustice: Gods Among Us Season Pass now for Xbox 360 and PS3™ and receive four upcoming downloadable characters for the price of three, as well as a bonus Flashpoint Skin Pack featuring alternate costumes for Wonder Woman, Aquaman and Deathstroke.  The Season Pass is available on the Xbox LIVE® Game Store for 1200 Microsoft Points and on PlayStation®Network for $14.99. 


Review – The Witcher 2: Assassins of Kings – Enhanced Edition | Xbox360

Last year CD Projekt Red released The Witcher 2 on the Pc as a RPG adaptation of Andrzej Sapkowski’s novels. The PC build claimed widespread critical acclaim success, The Witcher 2 now comes to Xbox 360 in an Enhanced Edition. Tweaks and a few improvements have been made so that the port to console is a smooth comfortable one,with new major adventures and new unseen locations and an expanding story which introduces new characters, monsters and mysteries for The Witcher 2: Assassins of Kings – Enhanced Edition.


You’re Geralt of Rivia, a monster hunter who has memory problems of the worst level. He is being framed for the murder of a king and branded a criminal, from that moment you shape the outcome of Geralt’s future for better or worse. The Witcher 2: Assassins of Kings shies away from typical narration found in games and puts you in control of the outcome of every scenario, conversation and relationship. As Geralt you will deal with Kings who use battles to carry out personal vendettas, rebel elves that attack humans and even drunken fornicators who add in some racial and political tension to non-humans in the mix. The world has a complicated history to say the least, it may seem like Geralt’s tale is to be the hero but he’s far from that but his tale is personal. The Witcher 2 is also full of side quests that all play a little part to the core story, if you’re not into the side quests you can always waste time in the taverns shooting dice and arm wrestling you can even get in bar fights which I find hilarious. Not one time did I feel as if Geralt wasn’t making a difference in the game, it’s always a dynamic feel as you interact with the world. As you investigate the assassin of the king’s identity you learn how powerful forces influence Geralt’s situation


PC players my have some trouble with the controller and its unusual hand placement. For example, when you bring up the spell casting menu by holding LB  the game will go into slow motion mode and lets you choose and cast your magic all while still looking at your targets, it took me a couple of minutes to get used to this. There’s a full tutorial system that breaks everything down step-by-step in case you need it, and in my experience I would say you most likely you will. Camera control for the Xbox version is automatic, which is good cause you don’t have to use the right stick to control the camera most of the time, but sometimes the camera moves into bad angles causing you to lose sight of what you’re attacking. This happened to me when I used the evasive roll against two or more enemies and it was a bit painful. They also added a locking system which allows you to cycle through multiple targets during combat, again it’s good but like the automatic camera it has it’s moments where frustration can strike.

Quick Button Layout

  • Y- Cast spells
  • X- Strong attack
  • B- Dodge
  • A- Quick attack
  • L-Analog Stick -Moves player/ press down to use the medllon
  • R- Analog Stick- Camera Control
  • L-Analog Stick- Dodge
  • LT- Target Lock
  • RT-Parry
  • LB- Quick menu
  • RB- Use item

Combat is simple and straight-forward. You have your quick and strong attacks for melee combat, evasive roll which helps you roll behind enemies to avoid or attack and blocking is done by holding the right trigger. Something to remember about blocking is that it stops lighter weapon attacks without taking damage, when used against heavier weapons you’ll take some damage though. I personally just used the evasive roll as much as I could, you’re going to need to learn how to use both blocking and the evasive roll efficiently in combat, if not you will find the game a bit difficult to progress through. Quest tracking is an area that feels weird and undefined, its easy to deviate from one place to another, there are no path ways marked to follow which is frustrating at times.

D-pad layout
  • Left – Draw Steel Sword
  • Right- Draw Sliver Sword
  • Up – Drew weapon
  • Down- Sheathe weapon


You would think that porting from the PC to console would fall short graphically in some way, but that’s not the case for The Witcher 2, the environments are amazing almost on par to its PC counterpart when installed to the HDD. The new graphics are powered by the RED Engine based on State-of-the-Art  engineering. The Characters, environments, models and textures look amazing even non-human places that are dangerous look tempting. Unfortunately this magic does require a hard drive install which makes the game look like a medium setting PC game without it. It’s well worth it if you do so and have the space to spare for both discs, if you don’t it still looks good but not as sharp as it could be. The audio for this game well done, the dialogue between characters is good and meaningful without going into needless circles. The music scores for combat and quests are surprisingly good and draw players into the world without making an abrupt shift.


Surprisingly there’s not that many issues that effect the game which is a relief as it comes from a complex PC port, but the bugs it does have are typical bugs  that usually plague RPG’s of this nature nothing a patch can’t clean up. Some may notice dialogue issues or cut screen glitching, many have voiced concern about these and there’s little doubt CD Projekt will be working to fix those.


The Witcher 2: Assassins of Kings Enhanced Edition for the Xbox 360 does have its technical and graphical glitches, none of which will stray you away from one the best RPG’s of today. CD Projekt Red does a wonderful job porting this game to the console and with a solid presentation and entertaining game play The Witcher 2 delivers a good gaming experience that should last you awhile. Gamers who want to finally shy away from countless hours in Skyrim should give this game a serious look for a new take on the genre.