It’s a month of gaming promotions I kid you not, Steam, Android, Get Games and others are just blowing out sales on products. Today though Xbox users get to share in 25 years of Ubisoft products with an exclusive sale on digital titles. Unfortunately it’s a mix of pricing but we’ll note it all here.
It was mentioned we would also see Scott Pilgrim Vs the World The Game in the list, unfortunately it looks like all the related goods for the game are still at full price. Hopefully some shifts do come up, it would be a shame to lose out on it at the last minute.
Team Ninja has odd timing but we’re not going to question that, instead we’re bringing first looks at Ayane and Hitomi who are two of the most recognized fighters in the mix for the DOA universe. At TGS Team Ninja teases Ryu Hayabusa and Hayate but there’s no doubt this will stir some interest. Check out the screens below to get a feel for it.
Done? Cool, Dead or Alive 5 promises to bring high quality and high energy fighting into the mix, something we’ve had no shortage of with games like UMVC3 and KOF stepping up their speed of pace this year. Their focus will be on displaying a variety of techniques along with their signature styles already formed, the mix should attract fans and fighting purists into a brawl unlike any other.
Dead or Alive took off on the Dreamcast and in the Arcades when it released its sequel title, from there it was high explosions graceful but powerful moves and intense combinations that carried it into legend. For me, it’s one of the best 3D fighters in the mix as it always sticks true to the basic formula for gameplay and few titles out there can pull that off anymore.
BIGGER, BADDER, BETTER …WWE ’12 looks like it’s finally making strides on becoming an all around complete game for its genre with a 70+ character roster and a promise of more to come, WWE’12 is giving the fans what they have asked for… lets jump in and go through the details.
The look of WWE ’12 is a huge leap from SvR 2011, the minute you press start you’ll notice the menu layout is simple and direct. I think this helps the loading times significantly, it is the most noticeable in the creation feature. THQ did a great job capturing the production style of the television show, from broadcast camera angles to little things like the mini titantron’s around the arena. The ring entrances are more cinematic and authentic to its TV counterpart, they really capture a WWE event atmosphere and its intensity.
Over the past 3 years, the SmackDown! Vs Raw series controls have become so complex that THQ featured a training gym with a move checklist so players could learn the control scheme. That’s not the case anymore, for WWE ’12 they’ve simplified the button layout entirely. Since the weak/strong grapple system from earlier versions is no longer around, you can only execute certain moves based on your opponents physical state. A button initiates grapples, with another press along with a direction on the analog stick you can perform one of the four standard moves each grapple position has. This setup allows you the ability to switch between positions using the right analog stick, if your opponent is groggy you will be able to perform a stronger move. Another change in the game is the limp targeting system, in SvR2011 players had a HUD layout of your opponents body would showcase which area has taken the most damage, it never made difference in matches it was just for show. Now you can isolate a specific part the body by holding the RB button when engaged in a grapple, a similar HUD layout with the face buttons assigned to each area will appear. Pressing a button that corresponds to the head, body, legs and arms will affect opponents hindering their movements and make it easier to hold submissions. Dynamic Comebacks give the player who’s on the verge of losing a last-minute opportunity to turn the tables by hitting certain combinations of moves.
A.I. has gotten an upgrade, for those of you who play on legend difficultly there are some times the CPU use’s cheap tactics to boost its potency, it’s most noticeably when facing John Cena and Randy Orton.
The new Submission system (Breaking Point) moves submissions back to face buttons now, it now becomes a mash button mini game between players/CPU. When a submission is locked on, a breaking point meter pops up and the attacker must fill the meter to the top while the defender tries to stop the meter from reaching the end. Make sure you have your opponent nice and red or they will get kick out instantly on you.
WWE Universe back and by far the best mode in the series since GM mode for Smackdown vs Raw 2006. Being able to make matches and choose what brand wrestlers go to which event is what fans always want in WWE games. This mode gives it you and then some, it kept me glued to my Xbox controller through this review. Universe now lets you change brand names, arenas, logos and which titles go to which brand. For instance, replacing the RAW U.S. Title with the European title and converting Smackdown into WCW Monday Nitro are some things you can do with this change. I was a little disappointed that you have to buy Fan Axxess DLC to edit character attributes though.
The Weakest part of the game I have to say is the Road to Wrestlemania, players play through months of programming as Superstars of Shamus, Triple H and a created player. With a large episodic format, players must play through match after match with heavy backstage and promo segments and even scripted events during matches. With each segment completed it unlocks special content for the rest of the game. I understand Road to Wrestlemaina gives players a different option besides WWE Universe, but it falls short and if you’re a fan of RTW then you should enjoy this years game, but if you’re not I would suggest sticking to WWE universe.
The Customization for the series has always been astounding , in WWE’12 it can almost be overwhelming to see the wide variety of options available to players. This is what made this game what it is today, from wrestlers to logos, finishers, ring entrance sequences. Throwing in arenas makes this game even more exciting by re-creating past and present wrestling promotions from AWA to ROH is now possible.
Arena creation is set up like create-a-wrestler, You have four options: Ring, Ring Side, Electronic Billboard and other. The ring option lets you edit Apron, Mat, Ropes, Ring post and Turnbuckle Pad. The Ring Side option lets you edit Floor mat, Barricade, and Announcer table and you can even choose what logos or designs you want on the Billboard, you can literally spend hours customizing now.
WWE ’12 is one of the strongest wrestling games the WWF / WWE has put out on the market, with so many options available it’s hard to imagine getting bored with this version anytime soon. Minus shortcomings such as the AI bias it’s a well designed game and a huge accomplishment for Yukes and THQ this year. With the holidays approaching fast, this should be in any wrestling fans gift list if they don’t have it already.
Check out the video embed below for the official trailer for Grand Theft Auto V when it breaks in less than 2 hours. In the meantime you can watch the handy counter as it reaches 0. Lets see what Rockstar has to bring us this time around!
*Update: Trailer has been released, watch it below!
Sometimes you wish you could get your hands on a game early, be it playing it first hand at E3 or Comic-Con or PAX, you just want that extra hour of play. Unfortunately someone took it a little too far this last week and not only got their hands on a test version of Gears of War 3, but they also dumped it to the net. Poor form by those who did it, of course rips like these are for cred in the scene but still it blows because it’s a spoiler for the entire community at large as trolls will no doubt embrace the potential to drop bombs on the story.
Full quote from Epic:
We have seen the reports of Gears of War 3 content being propped on the Web and working closely with our security teams and law enforcement to address the situation. This content is not from a final build and is not representative of what fans will enjoy when the game launches worldwide on September 20, 2011.
With the game releasing soon we’ll be throwing out a free XBLA code for one lucky winner this week. Reply by August 14 2010 at 12pm PST for a chance to get a free download code for Monday Night Combat.
How to enter:
Post a reply to this article for a chance to win
Make sure you use a valid email address when entering or the prize will go to the next entry
While the updates were slow the past few days it was for a greater good, today I get to announce that from now through July 26th at 12:00pm PST we will be taking entries to win a copy of LIMBO for the Xbox 360 (Xbox Live Arcade).
Hopefully it’s good turnout, although who knows, it could be completely embarassing with just russian bots trying to win. (thank you spam filters)
Also the contest is running beyond the release date of the 21st as we’ll be at Comic-Con 2010. Good luck to everyone I look forward to the results. The winner will be announced here and sent their code via email.
Congratulations to reflex! I just sent your XBLA code for LIMBO via the provided email. Thank you everyone for participating, for a full breakdown on how the winner was chosen check here.
DEVASTATE YOUR ENEMIES WITH PROTOTYPE TECHNOLOGY Use all your skills to command an astonishing array of cutting-edge technology and overwhelming firepower, delivered by tomorrow’s finest combat aircraft. From the F-35’s vectored thrust capability to the ultra-secret Enhanced Reality System, you’ll light up the skies with a suite of experimental technology available only to a chosen few.
GET UP CLOSE AND PERSONAL TO THE WAR OF TOMORROW See the enemy’s canopy shatter as your cannon shreds his aircraft. Feel the thundering impact of your laser-guided bombs as you roar close overhead. War may not be pretty, but it sure looks impressive.
PROVE YOUR METTLE ABOVE THE WORLD’S MOST FAMOUS LOCATIONS From Moscow to the Persian Gulf, from the Arctic Circle to the Indian Ocean, actual high-resolution GeoEye™ commercial satellite imagery ensures an astonishing degree of realism.
AIR WARFARE BROUGHT TO THE NEXT LEVEL
Fly as an elite tactical aviator:
… Go head-to-head in close-range dogfights .. Take off and land on bases and carriers .. Sweat through night precision bombing .. Track your targets using silent UAV’s then strike from above .. Use air-to-air refueling in the middle of missions
Tom Clancy’s H.A.W.X. 2 is set to drop this Fall for the 360, PS3, PC and Wii.
From now through July 12th Activision has a flurry of tracks for users to pick up, with savings running between 30 and 50% off. The sale only applies to Xbox 360 owners though, hopefully the Sony and Nintendo fans get something in the future.
Metallica – Death Magnetic
Classic Rock Track Pack (Boston, Foreigner, Rick Springfield)
The Killers Track Pack
The Eagles Track Pack
The Silversun Pickups Track Pack
Victory Track Pack
Vagrant Track Pack
Motorhead Track Pack
Vampire Weekend Track Pack
Rolling Stones Track Pack
Blind Melon – No Rain
Jack White & Alica Keyes – Another Way to Die
The Shins – New Slang
Incubus – Drive
Eagles – Last in the Fast Lane
Pavement – Cut Your Hair
Pixies – Monkey Gone to Heaven
Nirvana – Negative Creep
Against Me – New Wave
Wolfmother – California Queen