Review – Star Wars: Knights of the Old Republic – War #5 of 5

Script: John Jackson Miller
Pencils: Andrea Mutti
Inks: Pierluigi Baldassini
Colors: Michael Atiyeh
Lettering: Michael Heisler
Cover Art: Benjamin Carre

Zayne is on a last-ditch effort to save the young Jedi from the grasp of Kace as he looks to expand his ranks, there’s a whole plant in question for the Mandalorian control and only a brave group can stop them. With so much on the line is it possible for the bad luck of Zayne to stay at bay or will this all go horribly wrong?

Fortunately this isn’t a cliffhanger ending, we’re in the final chapter of the War series and it’s a tense issue, after using soup and mind games to chase off an entire crew, they’re off to Dantooine to showdown with Kace. The plan is strong and with an entire armory at hand they’re privileged to all the tools they need for the biggest ruse of their lives in this ongoing arms race of the Mandalorian knights.

Miller delivers attention to the holes in the story that opened up, making sure to close out the drama with Kace in full and deliver some heated conflict in the process. We also see some follow-up to everyone after this whole story breaks out giving some resolve until the next time we visit this conflict and universe for more action. The only shortcoming is the big battle, Zayne isn’t a man of conflict and it shows, even in his most violent moment everything feels like he’s just buying time for something more to happen. He has the potential to deliver as we see in so many battles where he’s able to disarm and bring enemies to surrender and it would be nice to see that spotlight come to full light in the future.

We don’t know what happens to Zayne next, just that he’s on another journey, the team did a great job delivering a concentrated story in such a small span.

Links: Pre-Order | Preview

Release date: May 9th, 2012

Story:★★★★½ 
Art:★★★★½ 
Dialog:★★★★☆ 
Overall:★★★★½ 

Review: Knights of the Old Republic – War #1

Script: John Jackson Miller
Pencils: Andrea Mutti
Inks: Pierluigi Baldassini
Colors: Michael Atiyeh
Lettering: Michael Heisler
Cover Art: Benjamin Carre
Variant Cover Art: Dave Wilkins
Published by: Dark Horse Comics

Benjamin Carré cover

Star Wars: The Old Republic is here, it’s rampaging through the world and few have managed to avoid it. To continue on that timeline we have a special treat with a review of Knights of the Old Republic – War (KOTOR), a favorite for many gaming enthusiasts before Bioware went huge with Mass Effect and Dragon Age.

KOTOR – War takes us to the Mandalorian Wars setting up a critical point in the Jedi timeline when the Republic is making a call for help and the council is seeking to stay neutral to their current situation. Readers drop into the possibly familiar seat of Zayne Carrick, an unlucky draftee who sits split on where he’s been and where his future might be. As war rages forward with the Republic, one can see the layers of misdirection and deception unfolding in this new story and the twists to come. It’s a solid introduction into this 5 part series, one can’t help but feel it’s just too short, as soon as it finds a rhythm the chapter is over and leaves the reader hanging for more. John Jackson Miller manages to capture the heart of the saga while developing this unique character torn apart by their past and the war they’ve been forced into. With Jedi’s, Mandalorians and the Republic all at odd’s and betrayal coming from every angle it’s hard to imagine this going along peacefully, it’s going to be a wild ride so hold on tight.

The art of the book is crisp and clean, only a few panels had slightly obscure body form, the most prominent being Zayne, in his first panel his rib cage seems to break forward for no reason. Outside of this moment there are no other prominent instances that stand out, the character races stay true to their form as seen in the past movies and books. Andrea Mutti goes to great lengths to develop a unique cast throughout the pages while giving each a flavor of personality as they change expressions, locations and build a sense of familiarity in this new world even as it’s destroyed section by section. Pierluigi Baldassini and Michael Atiyeh follow that momentum up by delivering clean and detailed panels with a wide gaumut of color, Zayne’s lightsaber is a great example of it in use.

Dave Wilkins cover

As a continuation off of Knights of the Old Republic it’s refreshing that anyone can jump into this book and feel comfortable in the story. I do admit I need to catch up on Zayne’s past exploits, Miller is very forgiving in his writing to those who have just joined his storyline which makes it a recommendation for anyone looking to expand or rejoin the Star Wars comic universe after being brought back into the fold with the release of SWTOR.

Release Date: January 11, 2012  | Pre-order from TFAW

Story:★★★★☆ 
Art:★★★★½ 
Dialog:★★★★☆ 
Overall:★★★★☆